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authorJustin Clarke Casey2009-02-10 14:03:51 +0000
committerJustin Clarke Casey2009-02-10 14:03:51 +0000
commit170aad040da71d67bbcadbbfc433457c5f64af80 (patch)
tree25699925893cef80e046f73d9ffab6b8786b6e69 /prebuild.xml
parentFrom Rob Smart <SMARTROB@uk.ibm.com> (diff)
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* Reinstate texture tests, eliminating duplicate OpenSim.Region.CoreModules.Tests
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml57
1 files changed, 1 insertions, 56 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 5b5e271..3200131 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2629,62 +2629,6 @@
2629 <Reference name="OpenSim.Framework.Servers"/> 2629 <Reference name="OpenSim.Framework.Servers"/>
2630 <Reference name="OpenSim.Framework.Statistics"/> 2630 <Reference name="OpenSim.Framework.Statistics"/>
2631 <Reference name="OpenSim.Region.Communications.Local"/> 2631 <Reference name="OpenSim.Region.Communications.Local"/>
2632 <Reference name="OpenSim.Region.CoreModules"/>
2633 <Reference name="OpenSim.Region.Framework"/>
2634 <Reference name="OpenSim.Region.Physics.Manager"/>
2635
2636 <!-- Unit tests -->
2637 <!-- <Reference name="OpenSim.Tests.Common"/> -->
2638 <Reference name="OpenSim.Tests.Common"/>
2639 <Reference name="Nini.dll"/>
2640 <Reference name="nunit.framework.dll"/>
2641
2642 <!-- For scripting in funny languages by default -->
2643 <Reference name="Microsoft.JScript"/>
2644 <Reference name="XMLRPC.dll"/>
2645 <Reference name="OpenSim.Framework.Communications"/>
2646 <Reference name="Nini.dll" />
2647 <Reference name="log4net.dll"/>
2648 <Reference name="DotNetOpenMail.dll"/>
2649
2650 <!--
2651 TODO: this is kind of lame, we basically build a duplicate
2652 assembly but with tests added in, just so that we don't
2653 need to hard code in a bunch of Test directories here. If
2654 pattern="Tests/*.cs" worked, we wouldn't need this.
2655 -->
2656 <Files>
2657 <!-- SADLY the way this works means you need to keep adding these paths -->
2658 <Match path="Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
2659 </Files>
2660 </Project>
2661
2662 <Project name="OpenSim.Region.CoreModules.Tests" path="OpenSim/Region/CoreModules" type="Library">
2663 <Configuration name="Debug">
2664 <Options>
2665 <OutputPath>../../../bin/</OutputPath>
2666 </Options>
2667 </Configuration>
2668 <Configuration name="Release">
2669 <Options>
2670 <OutputPath>../../../bin/</OutputPath>
2671 </Options>
2672 </Configuration>
2673
2674 <ReferencePath>../../../bin/</ReferencePath>
2675 <Reference name="System" localCopy="false"/>
2676 <Reference name="System.Xml"/>
2677 <Reference name="System.Drawing"/>
2678 <Reference name="System.Runtime.Remoting"/>
2679 <Reference name="OpenMetaverseTypes.dll"/>
2680 <Reference name="OpenMetaverse.dll"/>
2681 <Reference name="OpenSim.Data"/>
2682 <Reference name="OpenSim.Framework"/>
2683 <Reference name="OpenSim.Framework.Communications"/>
2684 <Reference name="OpenSim.Framework.Console"/>
2685 <Reference name="OpenSim.Framework.Servers"/>
2686 <Reference name="OpenSim.Framework.Statistics"/>
2687 <Reference name="OpenSim.Region.Communications.Local"/>
2688 <Reference name="OpenSim.Region.Framework"/> 2632 <Reference name="OpenSim.Region.Framework"/>
2689 <Reference name="OpenSim.Region.CoreModules"/> 2633 <Reference name="OpenSim.Region.CoreModules"/>
2690 <Reference name="OpenSim.Region.Physics.Manager"/> 2634 <Reference name="OpenSim.Region.Physics.Manager"/>
@@ -2711,6 +2655,7 @@
2711 --> 2655 -->
2712 <Files> 2656 <Files>
2713 <!-- SADLY the way this works means you need to keep adding these paths --> 2657 <!-- SADLY the way this works means you need to keep adding these paths -->
2658 <Match path="Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
2714 <Match path="World/Terrain/Tests" pattern="*.cs" recurse="true" /> 2659 <Match path="World/Terrain/Tests" pattern="*.cs" recurse="true" />
2715 <Match path="World/Archiver/Tests" pattern="*.cs" recurse="true" /> 2660 <Match path="World/Archiver/Tests" pattern="*.cs" recurse="true" />
2716 </Files> 2661 </Files>