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author | Justin Clarke Casey | 2008-01-02 08:36:51 +0000 |
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committer | Justin Clarke Casey | 2008-01-02 08:36:51 +0000 |
commit | e678056e1394e371a8ec4aa501c09e65e4d1a5e7 (patch) | |
tree | 7e8d69d78f07769180be7b29d41deb18902aab2c /prebuild.xml | |
parent | * Refactored out function to load specified AssetSet Xml (diff) | |
download | opensim-SC-e678056e1394e371a8ec4aa501c09e65e4d1a5e7.zip opensim-SC-e678056e1394e371a8ec4aa501c09e65e4d1a5e7.tar.gz opensim-SC-e678056e1394e371a8ec4aa501c09e65e4d1a5e7.tar.bz2 opensim-SC-e678056e1394e371a8ec4aa501c09e65e4d1a5e7.tar.xz |
Put warning codes explaining why some explicit bin/ScriptEngines paths were added to prebuild.xml
Diffstat (limited to '')
-rw-r--r-- | prebuild.xml | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml index f13b1e2..a798a3f 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1167,6 +1167,7 @@ | |||
1167 | </Configuration> | 1167 | </Configuration> |
1168 | 1168 | ||
1169 | <ReferencePath>../../../bin/</ReferencePath> | 1169 | <ReferencePath>../../../bin/</ReferencePath> |
1170 | <ReferencePath>../../../bin/ScriptEngines/</ReferencePath> | ||
1170 | <Reference name="System" localCopy="false"/> | 1171 | <Reference name="System" localCopy="false"/> |
1171 | <Reference name="System.Data" localCopy="false"/> | 1172 | <Reference name="System.Data" localCopy="false"/> |
1172 | <Reference name="System.Runtime.Remoting" localCopy="false"/> | 1173 | <Reference name="System.Runtime.Remoting" localCopy="false"/> |
@@ -1177,7 +1178,13 @@ | |||
1177 | <Reference name="OpenSim.Framework.Servers"/> | 1178 | <Reference name="OpenSim.Framework.Servers"/> |
1178 | <Reference name="OpenSim.Framework.Data"/> | 1179 | <Reference name="OpenSim.Framework.Data"/> |
1179 | <Reference name="OpenSim.Region.Environment"/> | 1180 | <Reference name="OpenSim.Region.Environment"/> |
1181 | |||
1182 | <!-- Explicit path since without it, the generated .build file does not correctly reference | ||
1183 | the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/) | ||
1184 | despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and | ||
1185 | may cause some warnings in Visual Studio --> | ||
1180 | <Reference name="../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> | 1186 | <Reference name="../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> |
1187 | |||
1181 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 1188 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
1182 | <Reference name="libsecondlife.dll"/> | 1189 | <Reference name="libsecondlife.dll"/> |
1183 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | 1190 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> |
@@ -1214,7 +1221,13 @@ | |||
1214 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 1221 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
1215 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> | 1222 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> |
1216 | <Reference name="OpenSim.Grid.ScriptServer"/> | 1223 | <Reference name="OpenSim.Grid.ScriptServer"/> |
1224 | |||
1225 | <!-- Explicit path since without it, the generated .build file does not correctly reference | ||
1226 | the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/) | ||
1227 | despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and | ||
1228 | may cause some warnings in Visual Studio --> | ||
1217 | <Reference name="../../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> | 1229 | <Reference name="../../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> |
1230 | |||
1218 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | 1231 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> |
1219 | <Reference name="Nini.dll" /> | 1232 | <Reference name="Nini.dll" /> |
1220 | <Files> | 1233 | <Files> |