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authorJustin Clark-Casey (justincc)2013-01-23 02:28:27 +0000
committerJustin Clark-Casey (justincc)2013-01-23 02:36:43 +0000
commitcf168194e5968c1fab33266bdbb57465f303860b (patch)
tree7fbf7f668bd48a9831df7eefdf47c09baa47a522 /prebuild.xml
parentAdd co-op termination regression test for infinite recursive manual call on e... (diff)
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If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
This is to eliminate disruption until co-op termination has been well-tested. In non co-op mode, XEngine will continue to load DLLs of the existing Script class and the new XEngineScript class. Moving to co-op mode still requires existing script DLL deletion to force recompilation, either manually or by setting DeleteScriptsOnStartup = true for one run. This change also means that scripts which fail to initialize do not still show up as running scripts.
Diffstat (limited to '')
-rw-r--r--prebuild.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 4019e0b..e891433 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2487,6 +2487,7 @@
2487 <Reference name="OpenSim.Region.ScriptEngine.Shared.CodeTools"/> 2487 <Reference name="OpenSim.Region.ScriptEngine.Shared.CodeTools"/>
2488 <Reference name="OpenSim.Region.ScriptEngine.Shared.Instance"/> 2488 <Reference name="OpenSim.Region.ScriptEngine.Shared.Instance"/>
2489 <Reference name="OpenSim.Region.ScriptEngine.Shared.Api"/> 2489 <Reference name="OpenSim.Region.ScriptEngine.Shared.Api"/>
2490 <Reference name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime"/>
2490 <Reference name="OpenSim.Region.ScriptEngine.XEngine.Api.Runtime"/> 2491 <Reference name="OpenSim.Region.ScriptEngine.XEngine.Api.Runtime"/>
2491 <Reference name="SmartThreadPool"/> 2492 <Reference name="SmartThreadPool"/>
2492 <Reference name="Nini" path="../../../../bin/"/> 2493 <Reference name="Nini" path="../../../../bin/"/>