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authorlbsa712008-01-14 22:34:19 +0000
committerlbsa712008-01-14 22:34:19 +0000
commit6d751411b7f996c486052c8cbbdbe1e186cebd9f (patch)
treeeb7a0a101695e85cefb3a8f0ed540d402caedc63 /prebuild.xml
parentmy Exists check was slow and wrong. This fixes issues people (diff)
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* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID
* Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
Diffstat (limited to '')
-rw-r--r--prebuild.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 86a2791..9050074 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -118,6 +118,7 @@
118 <Reference name="XMLRPC.dll"/> 118 <Reference name="XMLRPC.dll"/>
119 <Reference name="libsecondlife.dll"/> 119 <Reference name="libsecondlife.dll"/>
120 <Reference name="OpenSim.Framework"/> 120 <Reference name="OpenSim.Framework"/>
121 <Reference name="TribalMedia.Framework.Data"/>
121 <Files> 122 <Files>
122 <Match pattern="*.cs" recurse="true"/> 123 <Match pattern="*.cs" recurse="true"/>
123 </Files> 124 </Files>
@@ -903,6 +904,7 @@
903 <Reference name="System.Data"/> 904 <Reference name="System.Data"/>
904 <Reference name="OpenSim.Framework"/> 905 <Reference name="OpenSim.Framework"/>
905 <Reference name="OpenSim.Framework.Data"/> 906 <Reference name="OpenSim.Framework.Data"/>
907 <Reference name="TribalMedia.Framework.Data"/>
906 <Reference name="libsecondlife.dll"/> 908 <Reference name="libsecondlife.dll"/>
907 <Reference name="MySql.Data.dll"/> 909 <Reference name="MySql.Data.dll"/>
908 <Reference name="OpenSim.Framework.Console"/> 910 <Reference name="OpenSim.Framework.Console"/>