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author | dan miller | 2007-10-19 05:22:23 +0000 |
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committer | dan miller | 2007-10-19 05:22:23 +0000 |
commit | 1ec410ecd725f5a3ccb2d2fc16f48730d9d9fe43 (patch) | |
tree | 51bcae7a1b8381a6bf6fd8025a7de1e30fe0045d /libraries/ode-0.9/ode/src/objects.h | |
parent | one more for the gipper (diff) | |
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trying to fix my screwup, please hold on
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-rw-r--r-- | libraries/ode-0.9/ode/src/objects.h | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/libraries/ode-0.9/ode/src/objects.h b/libraries/ode-0.9/ode/src/objects.h deleted file mode 100644 index f286e2d..0000000 --- a/libraries/ode-0.9/ode/src/objects.h +++ /dev/null | |||
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1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | // object, body, and world structs. | ||
24 | |||
25 | |||
26 | #ifndef _ODE_OBJECT_H_ | ||
27 | #define _ODE_OBJECT_H_ | ||
28 | |||
29 | #include <ode/common.h> | ||
30 | #include <ode/memory.h> | ||
31 | #include <ode/mass.h> | ||
32 | #include "array.h" | ||
33 | |||
34 | |||
35 | // some body flags | ||
36 | |||
37 | enum { | ||
38 | dxBodyFlagFiniteRotation = 1, // use finite rotations | ||
39 | dxBodyFlagFiniteRotationAxis = 2, // use finite rotations only along axis | ||
40 | dxBodyDisabled = 4, // body is disabled | ||
41 | dxBodyNoGravity = 8, // body is not influenced by gravity | ||
42 | dxBodyAutoDisable = 16 // enable auto-disable on body | ||
43 | }; | ||
44 | |||
45 | |||
46 | // base class that does correct object allocation / deallocation | ||
47 | |||
48 | struct dBase { | ||
49 | void *operator new (size_t size) { return dAlloc (size); } | ||
50 | void operator delete (void *ptr, size_t size) { dFree (ptr,size); } | ||
51 | void *operator new[] (size_t size) { return dAlloc (size); } | ||
52 | void operator delete[] (void *ptr, size_t size) { dFree (ptr,size); } | ||
53 | }; | ||
54 | |||
55 | |||
56 | // base class for bodies and joints | ||
57 | |||
58 | struct dObject : public dBase { | ||
59 | dxWorld *world; // world this object is in | ||
60 | dObject *next; // next object of this type in list | ||
61 | dObject **tome; // pointer to previous object's next ptr | ||
62 | void *userdata; // user settable data | ||
63 | int tag; // used by dynamics algorithms | ||
64 | }; | ||
65 | |||
66 | |||
67 | // auto disable parameters | ||
68 | struct dxAutoDisable { | ||
69 | dReal idle_time; // time the body needs to be idle to auto-disable it | ||
70 | int idle_steps; // steps the body needs to be idle to auto-disable it | ||
71 | dReal linear_average_threshold; // linear (squared) average velocity threshold | ||
72 | dReal angular_average_threshold; // angular (squared) average velocity threshold | ||
73 | unsigned int average_samples; // size of the average_lvel and average_avel buffers | ||
74 | }; | ||
75 | |||
76 | |||
77 | // quick-step parameters | ||
78 | struct dxQuickStepParameters { | ||
79 | int num_iterations; // number of SOR iterations to perform | ||
80 | dReal w; // the SOR over-relaxation parameter | ||
81 | }; | ||
82 | |||
83 | |||
84 | // contact generation parameters | ||
85 | struct dxContactParameters { | ||
86 | dReal max_vel; // maximum correcting velocity | ||
87 | dReal min_depth; // thickness of 'surface layer' | ||
88 | }; | ||
89 | |||
90 | |||
91 | |||
92 | // position vector and rotation matrix for geometry objects that are not | ||
93 | // connected to bodies. | ||
94 | |||
95 | struct dxPosR { | ||
96 | dVector3 pos; | ||
97 | dMatrix3 R; | ||
98 | }; | ||
99 | |||
100 | struct dxBody : public dObject { | ||
101 | dxJointNode *firstjoint; // list of attached joints | ||
102 | int flags; // some dxBodyFlagXXX flags | ||
103 | dGeomID geom; // first collision geom associated with body | ||
104 | dMass mass; // mass parameters about POR | ||
105 | dMatrix3 invI; // inverse of mass.I | ||
106 | dReal invMass; // 1 / mass.mass | ||
107 | dxPosR posr; // position and orientation of point of reference | ||
108 | dQuaternion q; // orientation quaternion | ||
109 | dVector3 lvel,avel; // linear and angular velocity of POR | ||
110 | dVector3 facc,tacc; // force and torque accumulators | ||
111 | dVector3 finite_rot_axis; // finite rotation axis, unit length or 0=none | ||
112 | |||
113 | // auto-disable information | ||
114 | dxAutoDisable adis; // auto-disable parameters | ||
115 | dReal adis_timeleft; // time left to be idle | ||
116 | int adis_stepsleft; // steps left to be idle | ||
117 | dVector3* average_lvel_buffer; // buffer for the linear average velocity calculation | ||
118 | dVector3* average_avel_buffer; // buffer for the angular average velocity calculation | ||
119 | unsigned int average_counter; // counter/index to fill the average-buffers | ||
120 | int average_ready; // indicates ( with = 1 ), if the Body's buffers are ready for average-calculations | ||
121 | }; | ||
122 | |||
123 | |||
124 | struct dxWorld : public dBase { | ||
125 | dxBody *firstbody; // body linked list | ||
126 | dxJoint *firstjoint; // joint linked list | ||
127 | int nb,nj; // number of bodies and joints in lists | ||
128 | dVector3 gravity; // gravity vector (m/s/s) | ||
129 | dReal global_erp; // global error reduction parameter | ||
130 | dReal global_cfm; // global costraint force mixing parameter | ||
131 | dxAutoDisable adis; // auto-disable parameters | ||
132 | int adis_flag; // auto-disable flag for new bodies | ||
133 | dxQuickStepParameters qs; | ||
134 | dxContactParameters contactp; | ||
135 | }; | ||
136 | |||
137 | |||
138 | #endif | ||