diff options
author | dan miller | 2007-10-19 05:24:38 +0000 |
---|---|---|
committer | dan miller | 2007-10-19 05:24:38 +0000 |
commit | f205de7847da7ae1c10212d82e7042d0100b4ce0 (patch) | |
tree | 9acc9608a6880502aaeda43af52c33e278e95b9c /libraries/ode-0.9/ode/demo/demo_plane2d.cpp | |
parent | trying to fix my screwup part deux (diff) | |
download | opensim-SC-f205de7847da7ae1c10212d82e7042d0100b4ce0.zip opensim-SC-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.gz opensim-SC-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.bz2 opensim-SC-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.xz |
from the start... checking in ode-0.9
Diffstat (limited to 'libraries/ode-0.9/ode/demo/demo_plane2d.cpp')
-rw-r--r-- | libraries/ode-0.9/ode/demo/demo_plane2d.cpp | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/libraries/ode-0.9/ode/demo/demo_plane2d.cpp b/libraries/ode-0.9/ode/demo/demo_plane2d.cpp new file mode 100644 index 0000000..3ba4df8 --- /dev/null +++ b/libraries/ode-0.9/ode/demo/demo_plane2d.cpp | |||
@@ -0,0 +1,268 @@ | |||
1 | // Test my Plane2D constraint. | ||
2 | // Uses ode-0.35 collision API. | ||
3 | |||
4 | # include <stdio.h> | ||
5 | # include <stdlib.h> | ||
6 | # include <math.h> | ||
7 | # include <ode/ode.h> | ||
8 | # include <drawstuff/drawstuff.h> | ||
9 | |||
10 | # define drand48() ((double) (((double) rand()) / ((double) RAND_MAX))) | ||
11 | |||
12 | # define N_BODIES 40 | ||
13 | # define STAGE_SIZE 8.0 // in m | ||
14 | |||
15 | # define TIME_STEP 0.01 | ||
16 | # define K_SPRING 10.0 | ||
17 | # define K_DAMP 10.0 | ||
18 | |||
19 | |||
20 | static dWorld dyn_world; | ||
21 | static dBody dyn_bodies[N_BODIES]; | ||
22 | static dReal bodies_sides[N_BODIES][3]; | ||
23 | |||
24 | static dSpaceID coll_space_id; | ||
25 | static dJointID plane2d_joint_ids[N_BODIES]; | ||
26 | static dJointGroup | ||
27 | coll_contacts; | ||
28 | |||
29 | |||
30 | |||
31 | static void cb_start () | ||
32 | /*************************/ | ||
33 | { | ||
34 | static float xyz[3] = { 0.5f*STAGE_SIZE, 0.5f*STAGE_SIZE, 0.65f*STAGE_SIZE}; | ||
35 | static float hpr[3] = { 90.0f, -90.0f, 0 }; | ||
36 | |||
37 | dsSetViewpoint (xyz, hpr); | ||
38 | } | ||
39 | |||
40 | |||
41 | |||
42 | static void cb_near_collision (void *data, dGeomID o1, dGeomID o2) | ||
43 | /********************************************************************/ | ||
44 | { | ||
45 | dBodyID b1 = dGeomGetBody (o1); | ||
46 | dBodyID b2 = dGeomGetBody (o2); | ||
47 | dContact contact; | ||
48 | |||
49 | |||
50 | // exit without doing anything if the two bodies are static | ||
51 | if (b1 == 0 && b2 == 0) | ||
52 | return; | ||
53 | |||
54 | // exit without doing anything if the two bodies are connected by a joint | ||
55 | if (b1 && b2 && dAreConnected (b1, b2)) | ||
56 | { | ||
57 | /* MTRAP; */ | ||
58 | return; | ||
59 | } | ||
60 | |||
61 | contact.surface.mode = 0; | ||
62 | contact.surface.mu = 0; // frictionless | ||
63 | |||
64 | if (dCollide (o1, o2, 1, &contact.geom, sizeof (dContactGeom))) | ||
65 | { | ||
66 | dJointID c = dJointCreateContact (dyn_world.id(), | ||
67 | coll_contacts.id (), &contact); | ||
68 | dJointAttach (c, b1, b2); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | |||
73 | static void track_to_pos (dBody &body, dJointID joint_id, | ||
74 | dReal target_x, dReal target_y) | ||
75 | /************************************************************************/ | ||
76 | { | ||
77 | dReal curr_x = body.getPosition()[0]; | ||
78 | dReal curr_y = body.getPosition()[1]; | ||
79 | |||
80 | dJointSetPlane2DXParam (joint_id, dParamVel, 1 * (target_x - curr_x)); | ||
81 | dJointSetPlane2DYParam (joint_id, dParamVel, 1 * (target_y - curr_y)); | ||
82 | } | ||
83 | |||
84 | |||
85 | |||
86 | static void cb_sim_step (int pause) | ||
87 | /*************************************/ | ||
88 | { | ||
89 | if (! pause) | ||
90 | { | ||
91 | static dReal angle = 0; | ||
92 | |||
93 | angle += REAL( 0.01 ); | ||
94 | |||
95 | track_to_pos (dyn_bodies[0], plane2d_joint_ids[0], | ||
96 | dReal( STAGE_SIZE/2 + STAGE_SIZE/2.0 * cos (angle) ), | ||
97 | dReal( STAGE_SIZE/2 + STAGE_SIZE/2.0 * sin (angle) )); | ||
98 | |||
99 | /* double f0 = 0.001; */ | ||
100 | /* for (int b = 0; b < N_BODIES; b ++) */ | ||
101 | /* { */ | ||
102 | /* double p = 1 + b / (double) N_BODIES; */ | ||
103 | /* double q = 2 - b / (double) N_BODIES; */ | ||
104 | /* dyn_bodies[b].addForce (f0 * cos (p*angle), f0 * sin (q*angle), 0); */ | ||
105 | /* } */ | ||
106 | /* dyn_bodies[0].addTorque (0, 0, 0.1); */ | ||
107 | |||
108 | const int n = 10; | ||
109 | for (int i = 0; i < n; i ++) | ||
110 | { | ||
111 | dSpaceCollide (coll_space_id, 0, &cb_near_collision); | ||
112 | dyn_world.step (dReal(TIME_STEP/n)); | ||
113 | coll_contacts.empty (); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | # if 1 /* [ */ | ||
118 | { | ||
119 | // @@@ hack Plane2D constraint error reduction here: | ||
120 | for (int b = 0; b < N_BODIES; b ++) | ||
121 | { | ||
122 | const dReal *rot = dBodyGetAngularVel (dyn_bodies[b].id()); | ||
123 | const dReal *quat_ptr; | ||
124 | dReal quat[4], | ||
125 | quat_len; | ||
126 | |||
127 | |||
128 | quat_ptr = dBodyGetQuaternion (dyn_bodies[b].id()); | ||
129 | quat[0] = quat_ptr[0]; | ||
130 | quat[1] = 0; | ||
131 | quat[2] = 0; | ||
132 | quat[3] = quat_ptr[3]; | ||
133 | quat_len = sqrt (quat[0] * quat[0] + quat[3] * quat[3]); | ||
134 | quat[0] /= quat_len; | ||
135 | quat[3] /= quat_len; | ||
136 | dBodySetQuaternion (dyn_bodies[b].id(), quat); | ||
137 | dBodySetAngularVel (dyn_bodies[b].id(), 0, 0, rot[2]); | ||
138 | } | ||
139 | } | ||
140 | # endif /* ] */ | ||
141 | |||
142 | |||
143 | # if 0 /* [ */ | ||
144 | { | ||
145 | // @@@ friction | ||
146 | for (int b = 0; b < N_BODIES; b ++) | ||
147 | { | ||
148 | const dReal *vel = dBodyGetLinearVel (dyn_bodies[b].id()), | ||
149 | *rot = dBodyGetAngularVel (dyn_bodies[b].id()); | ||
150 | dReal s = 1.00; | ||
151 | dReal t = 0.99; | ||
152 | |||
153 | dBodySetLinearVel (dyn_bodies[b].id(), s*vel[0],s*vel[1],s*vel[2]); | ||
154 | dBodySetAngularVel (dyn_bodies[b].id(),t*rot[0],t*rot[1],t*rot[2]); | ||
155 | } | ||
156 | } | ||
157 | # endif /* ] */ | ||
158 | |||
159 | |||
160 | { | ||
161 | // ode drawstuff | ||
162 | |||
163 | dsSetTexture (DS_WOOD); | ||
164 | for (int b = 0; b < N_BODIES; b ++) | ||
165 | { | ||
166 | if (b == 0) | ||
167 | dsSetColor (1.0, 0.5, 1.0); | ||
168 | else | ||
169 | dsSetColor (0, 0.5, 1.0); | ||
170 | #ifdef dDOUBLE | ||
171 | dsDrawBoxD (dyn_bodies[b].getPosition(), dyn_bodies[b].getRotation(), bodies_sides[b]); | ||
172 | #else | ||
173 | dsDrawBox (dyn_bodies[b].getPosition(), dyn_bodies[b].getRotation(), bodies_sides[b]); | ||
174 | #endif | ||
175 | } | ||
176 | } | ||
177 | } | ||
178 | |||
179 | |||
180 | |||
181 | extern int main | ||
182 | /******************/ | ||
183 | ( | ||
184 | int argc, | ||
185 | char **argv | ||
186 | ) | ||
187 | { | ||
188 | int b; | ||
189 | dsFunctions drawstuff_functions; | ||
190 | |||
191 | |||
192 | dInitODE(); | ||
193 | |||
194 | // dynamic world | ||
195 | |||
196 | dReal cf_mixing;// = 1 / TIME_STEP * K_SPRING + K_DAMP; | ||
197 | dReal err_reduct;// = TIME_STEP * K_SPRING * cf_mixing; | ||
198 | err_reduct = REAL( 0.5 ); | ||
199 | cf_mixing = REAL( 0.001 ); | ||
200 | dWorldSetERP (dyn_world.id (), err_reduct); | ||
201 | dWorldSetCFM (dyn_world.id (), cf_mixing); | ||
202 | dyn_world.setGravity (0, 0.0, -1.0); | ||
203 | |||
204 | coll_space_id = dSimpleSpaceCreate (0); | ||
205 | |||
206 | // dynamic bodies | ||
207 | for (b = 0; b < N_BODIES; b ++) | ||
208 | { | ||
209 | int l = (int) (1 + sqrt ((double) N_BODIES)); | ||
210 | dReal x = dReal( (0.5 + (b / l)) / l * STAGE_SIZE ); | ||
211 | dReal y = dReal( (0.5 + (b % l)) / l * STAGE_SIZE ); | ||
212 | dReal z = REAL( 1.0 ) + REAL( 0.1 ) * (dReal)drand48(); | ||
213 | |||
214 | bodies_sides[b][0] = dReal( 5 * (0.2 + 0.7*drand48()) / sqrt((double)N_BODIES) ); | ||
215 | bodies_sides[b][1] = dReal( 5 * (0.2 + 0.7*drand48()) / sqrt((double)N_BODIES) ); | ||
216 | bodies_sides[b][2] = z; | ||
217 | |||
218 | dyn_bodies[b].create (dyn_world); | ||
219 | dyn_bodies[b].setPosition (x, y, z/2); | ||
220 | dyn_bodies[b].setData ((void*) (size_t)b); | ||
221 | dBodySetLinearVel (dyn_bodies[b].id (), | ||
222 | dReal( 3 * (drand48 () - 0.5) ), | ||
223 | dReal( 3 * (drand48 () - 0.5) ), 0); | ||
224 | |||
225 | dMass m; | ||
226 | m.setBox (1, bodies_sides[b][0],bodies_sides[b][1],bodies_sides[b][2]); | ||
227 | m.adjust (REAL(0.1) * bodies_sides[b][0] * bodies_sides[b][1]); | ||
228 | dyn_bodies[b].setMass (&m); | ||
229 | |||
230 | plane2d_joint_ids[b] = dJointCreatePlane2D (dyn_world.id (), 0); | ||
231 | dJointAttach (plane2d_joint_ids[b], dyn_bodies[b].id (), 0); | ||
232 | } | ||
233 | |||
234 | dJointSetPlane2DXParam (plane2d_joint_ids[0], dParamFMax, 10); | ||
235 | dJointSetPlane2DYParam (plane2d_joint_ids[0], dParamFMax, 10); | ||
236 | |||
237 | |||
238 | // collision geoms and joints | ||
239 | dCreatePlane (coll_space_id, 1, 0, 0, 0); | ||
240 | dCreatePlane (coll_space_id, -1, 0, 0, -STAGE_SIZE); | ||
241 | dCreatePlane (coll_space_id, 0, 1, 0, 0); | ||
242 | dCreatePlane (coll_space_id, 0, -1, 0, -STAGE_SIZE); | ||
243 | |||
244 | for (b = 0; b < N_BODIES; b ++) | ||
245 | { | ||
246 | dGeomID coll_box_id; | ||
247 | coll_box_id = dCreateBox (coll_space_id, | ||
248 | bodies_sides[b][0], bodies_sides[b][1], bodies_sides[b][2]); | ||
249 | dGeomSetBody (coll_box_id, dyn_bodies[b].id ()); | ||
250 | } | ||
251 | |||
252 | coll_contacts.create (0); | ||
253 | |||
254 | { | ||
255 | // simulation loop (by drawstuff lib) | ||
256 | drawstuff_functions.version = DS_VERSION; | ||
257 | drawstuff_functions.start = &cb_start; | ||
258 | drawstuff_functions.step = &cb_sim_step; | ||
259 | drawstuff_functions.command = 0; | ||
260 | drawstuff_functions.stop = 0; | ||
261 | drawstuff_functions.path_to_textures = "../../drawstuff/textures"; | ||
262 | |||
263 | dsSimulationLoop (argc, argv, 352,288,&drawstuff_functions); | ||
264 | } | ||
265 | |||
266 | dCloseODE(); | ||
267 | return 0; | ||
268 | } | ||