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authorDavid Walter Seikel2016-11-04 00:46:34 +1000
committerDavid Walter Seikel2016-11-04 00:46:34 +1000
commit58783a5216b81863988110174229a65ceb315e1e (patch)
tree74d08dcd7e127f288cd7a8026c776385a738d484 /config/Robust.ini
parentEven OpenSim removed the silly IAR avatar presence check. Purge it with fire. (diff)
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Attempt to move everything writable, and the configs, out of the bin directory.
Log configs are still in the bin directory.
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diff --git a/config/Robust.ini b/config/Robust.ini
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1; * Run
2; * $ Robust.exe -inifile Robust.ini
3; *
4; **
5; *
6; * The Const section allows us to define some basic information that we
7; * will use throughout our configuration. We will provide examples for
8; * setting the base url of the Robust server and the public and private ports
9; * it uses. Changing the values of the constants will set the operating
10; * parameters thoughout the configuration. Other constants that may prove
11; * to be useful may be added to the followin section. They may be
12; * referenced anywhere in the configuration by using ${Const|Name}. One
13; * such use is providing a base path for setting locations that Robust
14; * uses to write data.
15; *
16[Const]
17
18 ; The URL of the Robust server
19 BaseURL = "http://127.0.0.1"
20
21 ; The public port of the Robust server
22 PublicPort = "8002"
23
24 ; The private port of the Robust server
25 PrivatePort = "8003"
26
27
28; * The startup section lists all the connectors to start up in this server
29; * instance. This may be only one, or it may be the entire server suite.
30; * Multiple connectors should be separated by commas.
31; *
32; * These are the IN connectors the server uses, the in connectors
33; * read this config file and load the needed service and database connectors
34; *
35; * The full syntax of a connector string is:
36; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
37; *
38[Startup]
39 ; Place to create a PID file
40 ; If no path if specified then a PID file is not created.
41 ; PIDFile = "/tmp/Robust.exe.pid"
42
43 ; Plugin Registry Location
44 ; Set path to directory for plugin registry. Information
45 ; about the registered repositories and installed plugins
46 ; will be stored here
47 ; The Robust.exe process must have R/W access to the location
48 RegistryLocation = "."
49
50 ; Modular configurations
51 ; Set path to directory for modular ini files...
52 ; The Robust.exe process must have R/W access to the location
53 ConfigDirectory = "."
54
55 ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
56 ConsoleHistoryFileEnabled = true
57
58 ; The history file can be just a filename (relative to OpenSim's bin/ directory
59 ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
60 ConsoleHistoryFile = "RobustConsoleHistory.txt"
61
62 ; How many lines of command history should we keep? (default is 100)
63 ConsoleHistoryFileLines = 100
64
65[ServiceList]
66 AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
67 InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
68 ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
69 ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
70 GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
71 GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
72 AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
73 OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
74 AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
75 LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
76 PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
77 UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
78 GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
79 AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector"
80 FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
81 MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
82 MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
83 ;; Uncomment this if you want offline IM to work
84 ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
85 ;; Uncomment this if you want Groups V2 to work
86 ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
87 ;; Uncomment to provide bakes caching
88 ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
89
90 ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
91 ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
92
93 ;; Uncomment if you want to have centralized estate data
94 ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
95
96; * This is common for all services, it's the network setup for the entire
97; * server instance, if none is specified above
98; *
99[Network]
100 port = ${Const|PrivatePort}
101
102 ; HTTPS for "Out of band" management applications such as the remote admin
103 ; module. May specify https_main = True to make the main http server
104 ; use https or "False" to make the main server HTTP
105 ; https_main = False
106 ;
107 ; Create https_listener = "True" will create a listener on the port
108 ; specified. Provide the path to your server certificate along with it's
109 ; password
110 ; https_listener = False
111 ;
112 ; Set our listener to this port
113 ; https_port = 0
114 ;
115 ; Path to X509 certificate
116 ; cert_path = "path/to/cert.p12"
117 ;
118 ; Password for cert
119 ; cert_pass = "password"
120
121 ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
122 ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
123 ;; but you want to protect them from unauthorized access.
124 ; AuthType = "BasicHttpAuthentication"
125 ; HttpAuthUsername = "some_username"
126 ; HttpAuthPassword = "some_password"
127 ;;
128 ;; AuthType above can be overriden in any of the service sections below by
129 ; AuthType = "None"
130 ;; This is useful in cases where you want to protect most of the services,
131 ;; but unprotect individual services. Username and Password can also be
132 ;; overriden if you want to use different credentials for the different services.
133
134 ;; By default, scripts are not allowed to call private services via llHttpRequest()
135 ;; Such calls are detected by the X-SecondLife-Shared HTTP header
136 ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
137 ;; (remember scripts can also be in visiting avatar attachments).
138 ;; This can be overriden in individual private service sections if necessary
139 AllowllHTTPRequestIn = false
140
141 ; * The following are for the remote console
142 ; * They have no effect for the local or basic console types
143 ; * Leave commented to diable logins to the console
144 ;ConsoleUser = Test
145 ;ConsolePass = secret
146 ;ConsolePort = 0
147
148[AccessControl]
149 ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
150 ;; Bar (|) separated list of viewers which may gain access to the regions.
151 ;; One can use a substring of the viewer name to enable only certain
152 ;; versions
153 ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
154 ;; - "Imprudence" has access
155 ;; - "Imprudence 1.3" has access
156 ;; - "Imprudence 1.3.1" has no access
157 ; AllowedClients = ""
158
159 ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {}
160 ;; Bar (|) separated list of viewers which may not gain access to the regions.
161 ;; One can use a Substring of the viewer name to disable only certain
162 ;; versions
163 ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
164 ;; - "Imprudence" has no access
165 ;; - "Imprudence 1.3" has no access
166 ;; - "Imprudence 1.3.1" has access
167 ; DeniedClients = ""
168
169
170[DatabaseService]
171 ; PGSQL
172 ; Uncomment these lines if you want to use PGSQL storage
173 ; Change the connection string to your db details
174 ;StorageProvider = "OpenSim.Data.PGSQL.dll"
175 ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
176
177 ; MySQL
178 ; Uncomment these lines if you want to use MySQL storage
179 ; Change the connection string to your db details
180 StorageProvider = "OpenSim.Data.MySQL.dll"
181 ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
182
183
184; * As an example, the below configuration precisely mimicks the legacy
185; * asset server. It is read by the asset IN connector (defined above)
186; * and it then loads the OUT connector (a local database module). That,
187; * in turn, reads the asset loader and database connection information
188; *
189[AssetService]
190
191 ;; Choose an asset service (Only one option should be enabled)
192 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
193 ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
194
195 ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
196 ;; These directories must be on the same physical filesystem
197 ;BaseDirectory = "./fsassets/data"
198 ;SpoolDirectory = "./fsassets/tmp"
199
200 ;; Original service can be checked if FSAssets can not find an asset
201 ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
202
203 ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
204 ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
205 ;DaysBetweenAccessTimeUpdates = 30
206
207 ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
208 ;StorageProvider = ""
209 ;ConnectionString = ""
210 ;Realm = "fsassets"
211
212 ;; The following are common to both the default asset service and FSAsset service
213
214 ;; Default loader for loading default assets from XML on first run
215 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
216 AssetLoaderArgs = "./assets/AssetSets.xml"
217
218 ; Allow maptile assets to remotely deleted by remote calls to the asset service.
219 ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
220 ; This only applies to maptiles served via the version 1 viewer mechanisms
221 ; Default is false
222 AllowRemoteDelete = false
223
224 ; Allow all assets to be remotely deleted.
225 ; Only set this to true if you are operating a grid where you control all calls to the asset service
226 ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
227 ; If set to true, AllowRemoteDelete = true is required as well.
228 ; Default is false.
229 AllowRemoteDeleteAllTypes = false
230
231
232; * This configuration loads the inventory server modules. It duplicates
233; * the function of the legacy inventory server
234; *
235[InventoryService]
236 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
237
238 ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
239 ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
240 AllowDelete = true
241
242
243; * This is the new style grid service.
244; * "Realm" is the table that is used for user lookup.
245; * It defaults to "regions", which uses the legacy tables
246; *
247[GridService]
248 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
249 ; Realm = "regions"
250 ; AllowDuplicateNames = "True"
251
252 ;; Next, we can specify properties of regions, including default and fallback regions
253 ;; The syntax is: Region_<RegionName> = "<flags>"
254 ;; or: Region_<RegionID> = "<flags>"
255 ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
256 ;;
257 ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
258 ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
259 ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
260 ;; an explicit region.
261 ;;
262 ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
263 ;; region will be used.
264 ;;
265 ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
266 ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
267 ;;
268 ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
269 ;;
270 ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
271 ;;
272 ;; Example specification:
273 ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
274 ; (replace spaces with underscore)
275
276 ;; Allow supporting viewers to export content
277 ;; Set to false to prevent export
278 ExportSupported = true
279
280
281; * This is the configuration for the freeswitch server in grid mode
282[FreeswitchService]
283 LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
284
285 ;; The IP address of your FreeSWITCH server.
286 ;; This address must be reachable by viewers.
287 ; ServerAddress = 127.0.0.1
288
289 ;; The following configuration parameters are optional
290
291 ;; By default, this is the same as the ServerAddress
292 ; Realm = 127.0.0.1
293
294 ;; By default, this is the same as the ServerAddress on port 5060
295 ; SIPProxy = 127.0.0.1:5060
296
297 ;; Default is 5000ms
298 ; DefaultTimeout = 5000
299
300 ;; The dial plan context. Default is "default"
301 ; Context = default
302
303 ;; Currently unused
304 ; UserName = freeswitch
305
306 ;; Currently unused
307 ; Password = password
308
309 ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
310 ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
311 ;; stun.freeswitch.org is not guaranteed to be running so use it in
312 ;; production at your own risk
313 ; EchoServer = 127.0.0.1
314 ; EchoPort = 50505
315 ; AttemptSTUN = false
316
317
318; * This is the new style authentication service. Currently, only MySQL
319; * is implemented.
320; *
321[AuthenticationService]
322 ; for the server connector
323 LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
324
325 ;; Allow the service to process HTTP getauthinfo calls.
326 ;; Default is false.
327 ; AllowGetAuthInfo = false
328
329 ;; Allow the service to process HTTP setauthinfo calls.
330 ;; Default is false.
331 ; AllowSetAuthInfo = false
332
333 ;; Allow the service to process HTTP setpassword calls.
334 ;; Default is false.
335 ; AllowSetPassword = false
336
337
338[OpenIdService]
339 ; for the server connector
340 AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
341 UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
342
343
344; * This is the new style authentication service. Currently, only MySQL
345; * is implemented. "Realm" is the table that is used for user lookup.
346; * It defaults to "useraccounts", which uses the new style.
347; * Realm = "users" will use the legacy tables as an authentication source
348; *
349[UserAccountService]
350 ; for the server connector
351 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
352 ; Realm = "useraccounts"
353
354 ; These are for creating new accounts by the service
355 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
356 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
357 GridService = "OpenSim.Services.GridService.dll:GridService"
358 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
359 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
360 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
361
362 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
363 ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
364 ;; Default is false
365 CreateDefaultAvatarEntries = true
366
367 ;; Allow the service to process HTTP createuser calls.
368 ;; Default is false.
369 ; AllowCreateUser = false
370
371 ;; Allow the service to process HTTP setaccount calls.
372 ;; Default is false.
373 ; AllowSetAccount = false
374
375
376[GridUserService]
377 ; for the server connector
378 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
379
380
381[AgentPreferencesService]
382 ; for the server connector
383 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
384
385
386[PresenceService]
387 ; for the server connector
388 LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
389 ; Set this to true to allow the use of advanced web services and multiple
390 ; bots using one account
391 AllowDuplicatePresences = false;
392
393
394[AvatarService]
395 ; for the server connector
396 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
397
398
399[FriendsService]
400 ; for the server connector
401 LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
402
403[EstateService]
404 LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
405
406[LibraryService]
407 LibraryName = "OpenSim Library"
408 DefaultLibrary = "./inventory/Libraries.xml"
409
410
411[LoginService]
412 ; for the server connector
413 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
414 ; for the service
415 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
416 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
417 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
418 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
419 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
420 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
421 GridService = "OpenSim.Services.GridService.dll:GridService"
422 SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
423 LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
424 FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
425
426 ; The minimum user level required for a user to be able to login. 0 by default
427 ; If you disable a particular user's account then you can set their login level below this number.
428 ; You can also change this level from the console though these changes will not be persisted.
429 ; MinLoginLevel = 0
430
431 ; Ask co-operative viewers to use a different currency name
432 ;Currency = ""
433
434 ;; Set minimum fee to publish classified
435 ; ClassifiedFee = 0
436
437 WelcomeMessage = "Welcome, Avatar!"
438 AllowRemoteSetLoginLevel = "false"
439
440 ; For V2 map
441 MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
442
443 ; Url to search service
444 ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
445
446 ; For V3 destination guide
447 ; DestinationGuide = "${Const|BaseURL}/guide"
448
449 ; For V3 avatar picker (( work in progress ))
450 ; AvatarPicker = "${Const|BaseURL}/avatars"
451
452 ; If you run this login server behind a proxy, set this to true
453 ; HasProxy = false
454
455 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
456 ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
457 ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
458 ;; would result in time inconsistencies between grids (during summer and around DST transition period)
459 ;; default let OpenSim calculate US Pacific DST
460 ;; "none" disable DST (equivallent to "local" with system set to GMT)
461 ;; "local" force legacy behaviour (using local system time to calculate DST)
462 ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
463
464 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
465 ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
466 ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
467 ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
468 ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
469 ;; Options are
470 ;; "none" no DST
471 ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
472 ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
473 ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
474 DSTZone = "America/Los_Angeles;Pacific Standard Time"
475
476 ;Basic Login Service Dos Protection Tweaks
477 ;;
478 ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
479 ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
480 ;; get around this basic DOS protection.
481 ;DOSAllowXForwardedForHeader = false
482 ;;
483 ;; The protector adds up requests during this rolling period of time, default 10 seconds
484 ;DOSRequestTimeFrameMS = 10000
485 ;;
486 ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
487 ;DOSMaxRequestsInTimeFrame = 5
488 ;;
489 ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
490 ;DOSForgiveClientAfterMS = 120000
491 ;;
492 ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
493
494
495[MapImageService]
496 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
497
498 ; Set this if you want to change the default
499 ; TilesStoragePath = "maptiles"
500 ;
501 ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
502 ; you may want to set this. Otherwise, don't set it, because it's already protected.
503 ; GridService = "OpenSim.Services.GridService.dll:GridService"
504 ;
505 ; Additionally, if you run this server behind a proxy, set this to true
506 ; HasProxy = false
507
508
509[Messaging]
510 ; OfflineIM
511 OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
512
513
514[Groups]
515 ;; Sets the maximum number of groups an agent may join
516 ; MaxAgentGroups = 42
517
518
519[GridInfoService]
520 ; These settings are used to return information on a get_grid_info call.
521 ; Client launcher scripts and third-party clients make use of this to
522 ; autoconfigure the client and to provide a nice user experience. If you
523 ; want to facilitate that, you should configure the settings here according
524 ; to your grid or standalone setup.
525 ;
526 ; See http://opensimulator.org/wiki/GridInfo
527
528 ; login uri: for grid this is the login server URI
529 login = ${Const|BaseURL}:${Const|PublicPort}/
530
531 ; long grid name: the long name of your grid
532 gridname = "the lost continent of hippo"
533
534 ; short grid name: the short name of your grid
535 gridnick = "hippogrid"
536
537 ; login page: optional: if it exists it will be used to tell the client to use
538 ; this as splash page
539 ;welcome = ${Const|BaseURL}/welcome
540
541 ; helper uri: optional: if it exists it will be used to tell the client to use
542 ; this for all economy related things
543 ;economy = ${Const|BaseURL}/economy
544
545 ; web page of grid: optional: page providing further information about your grid
546 ;about = ${Const|BaseURL}/about
547
548 ; account creation: optional: page providing further information about obtaining
549 ; a user account on your grid
550 ;register = ${Const|BaseURL}/register
551
552 ; help: optional: page providing further assistance for users of your grid
553 ;help = ${Const|BaseURL}/help
554
555 ; password help: optional: page providing password assistance for users of your grid
556 ;password = ${Const|BaseURL}/password
557
558
559[UserProfilesService]
560 LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
561 Enabled = false
562 ;; Configure this for separate profiles database
563 ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
564 ;; Realm = UserProfiles
565 UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
566 AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
567
568
569[BakedTextureService]
570 LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
571 ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
572 BaseDirectory = "./bakes"