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author | David Walter Seikel | 2016-11-04 00:46:34 +1000 |
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committer | David Walter Seikel | 2016-11-04 00:46:34 +1000 |
commit | 58783a5216b81863988110174229a65ceb315e1e (patch) | |
tree | 74d08dcd7e127f288cd7a8026c776385a738d484 /config/Robust.ini | |
parent | Even OpenSim removed the silly IAR avatar presence check. Purge it with fire. (diff) | |
download | opensim-SC-58783a5216b81863988110174229a65ceb315e1e.zip opensim-SC-58783a5216b81863988110174229a65ceb315e1e.tar.gz opensim-SC-58783a5216b81863988110174229a65ceb315e1e.tar.bz2 opensim-SC-58783a5216b81863988110174229a65ceb315e1e.tar.xz |
Attempt to move everything writable, and the configs, out of the bin directory.
Log configs are still in the bin directory.
Diffstat (limited to 'config/Robust.ini')
-rw-r--r-- | config/Robust.ini | 572 |
1 files changed, 572 insertions, 0 deletions
diff --git a/config/Robust.ini b/config/Robust.ini new file mode 100644 index 0000000..099d4da --- /dev/null +++ b/config/Robust.ini | |||
@@ -0,0 +1,572 @@ | |||
1 | ; * Run | ||
2 | ; * $ Robust.exe -inifile Robust.ini | ||
3 | ; * | ||
4 | ; ** | ||
5 | ; * | ||
6 | ; * The Const section allows us to define some basic information that we | ||
7 | ; * will use throughout our configuration. We will provide examples for | ||
8 | ; * setting the base url of the Robust server and the public and private ports | ||
9 | ; * it uses. Changing the values of the constants will set the operating | ||
10 | ; * parameters thoughout the configuration. Other constants that may prove | ||
11 | ; * to be useful may be added to the followin section. They may be | ||
12 | ; * referenced anywhere in the configuration by using ${Const|Name}. One | ||
13 | ; * such use is providing a base path for setting locations that Robust | ||
14 | ; * uses to write data. | ||
15 | ; * | ||
16 | [Const] | ||
17 | |||
18 | ; The URL of the Robust server | ||
19 | BaseURL = "http://127.0.0.1" | ||
20 | |||
21 | ; The public port of the Robust server | ||
22 | PublicPort = "8002" | ||
23 | |||
24 | ; The private port of the Robust server | ||
25 | PrivatePort = "8003" | ||
26 | |||
27 | |||
28 | ; * The startup section lists all the connectors to start up in this server | ||
29 | ; * instance. This may be only one, or it may be the entire server suite. | ||
30 | ; * Multiple connectors should be separated by commas. | ||
31 | ; * | ||
32 | ; * These are the IN connectors the server uses, the in connectors | ||
33 | ; * read this config file and load the needed service and database connectors | ||
34 | ; * | ||
35 | ; * The full syntax of a connector string is: | ||
36 | ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>] | ||
37 | ; * | ||
38 | [Startup] | ||
39 | ; Place to create a PID file | ||
40 | ; If no path if specified then a PID file is not created. | ||
41 | ; PIDFile = "/tmp/Robust.exe.pid" | ||
42 | |||
43 | ; Plugin Registry Location | ||
44 | ; Set path to directory for plugin registry. Information | ||
45 | ; about the registered repositories and installed plugins | ||
46 | ; will be stored here | ||
47 | ; The Robust.exe process must have R/W access to the location | ||
48 | RegistryLocation = "." | ||
49 | |||
50 | ; Modular configurations | ||
51 | ; Set path to directory for modular ini files... | ||
52 | ; The Robust.exe process must have R/W access to the location | ||
53 | ConfigDirectory = "." | ||
54 | |||
55 | ; Console commands can be saved to a file, so the command history persists after a restart. (default is true) | ||
56 | ConsoleHistoryFileEnabled = true | ||
57 | |||
58 | ; The history file can be just a filename (relative to OpenSim's bin/ directory | ||
59 | ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/) | ||
60 | ConsoleHistoryFile = "RobustConsoleHistory.txt" | ||
61 | |||
62 | ; How many lines of command history should we keep? (default is 100) | ||
63 | ConsoleHistoryFileLines = 100 | ||
64 | |||
65 | [ServiceList] | ||
66 | AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" | ||
67 | InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" | ||
68 | ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below) | ||
69 | ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector" | ||
70 | GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector" | ||
71 | GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector" | ||
72 | AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" | ||
73 | OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector" | ||
74 | AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector" | ||
75 | LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector" | ||
76 | PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector" | ||
77 | UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector" | ||
78 | GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector" | ||
79 | AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector" | ||
80 | FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector" | ||
81 | MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector" | ||
82 | MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector" | ||
83 | ;; Uncomment this if you want offline IM to work | ||
84 | ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector" | ||
85 | ;; Uncomment this if you want Groups V2 to work | ||
86 | ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector" | ||
87 | ;; Uncomment to provide bakes caching | ||
88 | ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector" | ||
89 | |||
90 | ;; Uncomment for UserProfiles see [UserProfilesService] to configure... | ||
91 | ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector" | ||
92 | |||
93 | ;; Uncomment if you want to have centralized estate data | ||
94 | ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector" | ||
95 | |||
96 | ; * This is common for all services, it's the network setup for the entire | ||
97 | ; * server instance, if none is specified above | ||
98 | ; * | ||
99 | [Network] | ||
100 | port = ${Const|PrivatePort} | ||
101 | |||
102 | ; HTTPS for "Out of band" management applications such as the remote admin | ||
103 | ; module. May specify https_main = True to make the main http server | ||
104 | ; use https or "False" to make the main server HTTP | ||
105 | ; https_main = False | ||
106 | ; | ||
107 | ; Create https_listener = "True" will create a listener on the port | ||
108 | ; specified. Provide the path to your server certificate along with it's | ||
109 | ; password | ||
110 | ; https_listener = False | ||
111 | ; | ||
112 | ; Set our listener to this port | ||
113 | ; https_port = 0 | ||
114 | ; | ||
115 | ; Path to X509 certificate | ||
116 | ; cert_path = "path/to/cert.p12" | ||
117 | ; | ||
118 | ; Password for cert | ||
119 | ; cert_pass = "password" | ||
120 | |||
121 | ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services. | ||
122 | ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet | ||
123 | ;; but you want to protect them from unauthorized access. | ||
124 | ; AuthType = "BasicHttpAuthentication" | ||
125 | ; HttpAuthUsername = "some_username" | ||
126 | ; HttpAuthPassword = "some_password" | ||
127 | ;; | ||
128 | ;; AuthType above can be overriden in any of the service sections below by | ||
129 | ; AuthType = "None" | ||
130 | ;; This is useful in cases where you want to protect most of the services, | ||
131 | ;; but unprotect individual services. Username and Password can also be | ||
132 | ;; overriden if you want to use different credentials for the different services. | ||
133 | |||
134 | ;; By default, scripts are not allowed to call private services via llHttpRequest() | ||
135 | ;; Such calls are detected by the X-SecondLife-Shared HTTP header | ||
136 | ;; If you allow such calls you must be sure that they are restricted to very trusted scripters | ||
137 | ;; (remember scripts can also be in visiting avatar attachments). | ||
138 | ;; This can be overriden in individual private service sections if necessary | ||
139 | AllowllHTTPRequestIn = false | ||
140 | |||
141 | ; * The following are for the remote console | ||
142 | ; * They have no effect for the local or basic console types | ||
143 | ; * Leave commented to diable logins to the console | ||
144 | ;ConsoleUser = Test | ||
145 | ;ConsolePass = secret | ||
146 | ;ConsolePort = 0 | ||
147 | |||
148 | [AccessControl] | ||
149 | ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {} | ||
150 | ;; Bar (|) separated list of viewers which may gain access to the regions. | ||
151 | ;; One can use a substring of the viewer name to enable only certain | ||
152 | ;; versions | ||
153 | ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" | ||
154 | ;; - "Imprudence" has access | ||
155 | ;; - "Imprudence 1.3" has access | ||
156 | ;; - "Imprudence 1.3.1" has no access | ||
157 | ; AllowedClients = "" | ||
158 | |||
159 | ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {} | ||
160 | ;; Bar (|) separated list of viewers which may not gain access to the regions. | ||
161 | ;; One can use a Substring of the viewer name to disable only certain | ||
162 | ;; versions | ||
163 | ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" | ||
164 | ;; - "Imprudence" has no access | ||
165 | ;; - "Imprudence 1.3" has no access | ||
166 | ;; - "Imprudence 1.3.1" has access | ||
167 | ; DeniedClients = "" | ||
168 | |||
169 | |||
170 | [DatabaseService] | ||
171 | ; PGSQL | ||
172 | ; Uncomment these lines if you want to use PGSQL storage | ||
173 | ; Change the connection string to your db details | ||
174 | ;StorageProvider = "OpenSim.Data.PGSQL.dll" | ||
175 | ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" | ||
176 | |||
177 | ; MySQL | ||
178 | ; Uncomment these lines if you want to use MySQL storage | ||
179 | ; Change the connection string to your db details | ||
180 | StorageProvider = "OpenSim.Data.MySQL.dll" | ||
181 | ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" | ||
182 | |||
183 | |||
184 | ; * As an example, the below configuration precisely mimicks the legacy | ||
185 | ; * asset server. It is read by the asset IN connector (defined above) | ||
186 | ; * and it then loads the OUT connector (a local database module). That, | ||
187 | ; * in turn, reads the asset loader and database connection information | ||
188 | ; * | ||
189 | [AssetService] | ||
190 | |||
191 | ;; Choose an asset service (Only one option should be enabled) | ||
192 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" | ||
193 | ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector" | ||
194 | |||
195 | ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files | ||
196 | ;; These directories must be on the same physical filesystem | ||
197 | ;BaseDirectory = "./fsassets/data" | ||
198 | ;SpoolDirectory = "./fsassets/tmp" | ||
199 | |||
200 | ;; Original service can be checked if FSAssets can not find an asset | ||
201 | ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService"; | ||
202 | |||
203 | ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset | ||
204 | ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time | ||
205 | ;DaysBetweenAccessTimeUpdates = 30 | ||
206 | |||
207 | ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration) | ||
208 | ;StorageProvider = "" | ||
209 | ;ConnectionString = "" | ||
210 | ;Realm = "fsassets" | ||
211 | |||
212 | ;; The following are common to both the default asset service and FSAsset service | ||
213 | |||
214 | ;; Default loader for loading default assets from XML on first run | ||
215 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | ||
216 | AssetLoaderArgs = "./assets/AssetSets.xml" | ||
217 | |||
218 | ; Allow maptile assets to remotely deleted by remote calls to the asset service. | ||
219 | ; There is no harm in having this as false - it just means that historical maptile assets are not deleted. | ||
220 | ; This only applies to maptiles served via the version 1 viewer mechanisms | ||
221 | ; Default is false | ||
222 | AllowRemoteDelete = false | ||
223 | |||
224 | ; Allow all assets to be remotely deleted. | ||
225 | ; Only set this to true if you are operating a grid where you control all calls to the asset service | ||
226 | ; (where a necessary condition is that you control all simulators) and you need this for admin purposes. | ||
227 | ; If set to true, AllowRemoteDelete = true is required as well. | ||
228 | ; Default is false. | ||
229 | AllowRemoteDeleteAllTypes = false | ||
230 | |||
231 | |||
232 | ; * This configuration loads the inventory server modules. It duplicates | ||
233 | ; * the function of the legacy inventory server | ||
234 | ; * | ||
235 | [InventoryService] | ||
236 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
237 | |||
238 | ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed? | ||
239 | ; If this is set to false then some other arrangement must be made to perform these operations if necessary. | ||
240 | AllowDelete = true | ||
241 | |||
242 | |||
243 | ; * This is the new style grid service. | ||
244 | ; * "Realm" is the table that is used for user lookup. | ||
245 | ; * It defaults to "regions", which uses the legacy tables | ||
246 | ; * | ||
247 | [GridService] | ||
248 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" | ||
249 | ; Realm = "regions" | ||
250 | ; AllowDuplicateNames = "True" | ||
251 | |||
252 | ;; Next, we can specify properties of regions, including default and fallback regions | ||
253 | ;; The syntax is: Region_<RegionName> = "<flags>" | ||
254 | ;; or: Region_<RegionID> = "<flags>" | ||
255 | ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate | ||
256 | ;; | ||
257 | ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.) | ||
258 | ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion | ||
259 | ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified | ||
260 | ;; an explicit region. | ||
261 | ;; | ||
262 | ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online | ||
263 | ;; region will be used. | ||
264 | ;; | ||
265 | ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the | ||
266 | ;; order specified. This only applies to local logins at this time, not Hypergrid connections. | ||
267 | ;; | ||
268 | ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins. | ||
269 | ;; | ||
270 | ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid. | ||
271 | ;; | ||
272 | ;; Example specification: | ||
273 | ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" | ||
274 | ; (replace spaces with underscore) | ||
275 | |||
276 | ;; Allow supporting viewers to export content | ||
277 | ;; Set to false to prevent export | ||
278 | ExportSupported = true | ||
279 | |||
280 | |||
281 | ; * This is the configuration for the freeswitch server in grid mode | ||
282 | [FreeswitchService] | ||
283 | LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" | ||
284 | |||
285 | ;; The IP address of your FreeSWITCH server. | ||
286 | ;; This address must be reachable by viewers. | ||
287 | ; ServerAddress = 127.0.0.1 | ||
288 | |||
289 | ;; The following configuration parameters are optional | ||
290 | |||
291 | ;; By default, this is the same as the ServerAddress | ||
292 | ; Realm = 127.0.0.1 | ||
293 | |||
294 | ;; By default, this is the same as the ServerAddress on port 5060 | ||
295 | ; SIPProxy = 127.0.0.1:5060 | ||
296 | |||
297 | ;; Default is 5000ms | ||
298 | ; DefaultTimeout = 5000 | ||
299 | |||
300 | ;; The dial plan context. Default is "default" | ||
301 | ; Context = default | ||
302 | |||
303 | ;; Currently unused | ||
304 | ; UserName = freeswitch | ||
305 | |||
306 | ;; Currently unused | ||
307 | ; Password = password | ||
308 | |||
309 | ;; The following parameters are for STUN = Simple Traversal of UDP through NATs | ||
310 | ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal | ||
311 | ;; stun.freeswitch.org is not guaranteed to be running so use it in | ||
312 | ;; production at your own risk | ||
313 | ; EchoServer = 127.0.0.1 | ||
314 | ; EchoPort = 50505 | ||
315 | ; AttemptSTUN = false | ||
316 | |||
317 | |||
318 | ; * This is the new style authentication service. Currently, only MySQL | ||
319 | ; * is implemented. | ||
320 | ; * | ||
321 | [AuthenticationService] | ||
322 | ; for the server connector | ||
323 | LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
324 | |||
325 | ;; Allow the service to process HTTP getauthinfo calls. | ||
326 | ;; Default is false. | ||
327 | ; AllowGetAuthInfo = false | ||
328 | |||
329 | ;; Allow the service to process HTTP setauthinfo calls. | ||
330 | ;; Default is false. | ||
331 | ; AllowSetAuthInfo = false | ||
332 | |||
333 | ;; Allow the service to process HTTP setpassword calls. | ||
334 | ;; Default is false. | ||
335 | ; AllowSetPassword = false | ||
336 | |||
337 | |||
338 | [OpenIdService] | ||
339 | ; for the server connector | ||
340 | AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
341 | UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
342 | |||
343 | |||
344 | ; * This is the new style authentication service. Currently, only MySQL | ||
345 | ; * is implemented. "Realm" is the table that is used for user lookup. | ||
346 | ; * It defaults to "useraccounts", which uses the new style. | ||
347 | ; * Realm = "users" will use the legacy tables as an authentication source | ||
348 | ; * | ||
349 | [UserAccountService] | ||
350 | ; for the server connector | ||
351 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
352 | ; Realm = "useraccounts" | ||
353 | |||
354 | ; These are for creating new accounts by the service | ||
355 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
356 | PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
357 | GridService = "OpenSim.Services.GridService.dll:GridService" | ||
358 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
359 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
360 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
361 | |||
362 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 | ||
363 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. | ||
364 | ;; Default is false | ||
365 | CreateDefaultAvatarEntries = true | ||
366 | |||
367 | ;; Allow the service to process HTTP createuser calls. | ||
368 | ;; Default is false. | ||
369 | ; AllowCreateUser = false | ||
370 | |||
371 | ;; Allow the service to process HTTP setaccount calls. | ||
372 | ;; Default is false. | ||
373 | ; AllowSetAccount = false | ||
374 | |||
375 | |||
376 | [GridUserService] | ||
377 | ; for the server connector | ||
378 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
379 | |||
380 | |||
381 | [AgentPreferencesService] | ||
382 | ; for the server connector | ||
383 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService" | ||
384 | |||
385 | |||
386 | [PresenceService] | ||
387 | ; for the server connector | ||
388 | LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
389 | ; Set this to true to allow the use of advanced web services and multiple | ||
390 | ; bots using one account | ||
391 | AllowDuplicatePresences = false; | ||
392 | |||
393 | |||
394 | [AvatarService] | ||
395 | ; for the server connector | ||
396 | LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
397 | |||
398 | |||
399 | [FriendsService] | ||
400 | ; for the server connector | ||
401 | LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService" | ||
402 | |||
403 | [EstateService] | ||
404 | LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService" | ||
405 | |||
406 | [LibraryService] | ||
407 | LibraryName = "OpenSim Library" | ||
408 | DefaultLibrary = "./inventory/Libraries.xml" | ||
409 | |||
410 | |||
411 | [LoginService] | ||
412 | ; for the server connector | ||
413 | LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" | ||
414 | ; for the service | ||
415 | UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
416 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
417 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
418 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
419 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
420 | PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
421 | GridService = "OpenSim.Services.GridService.dll:GridService" | ||
422 | SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" | ||
423 | LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" | ||
424 | FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" | ||
425 | |||
426 | ; The minimum user level required for a user to be able to login. 0 by default | ||
427 | ; If you disable a particular user's account then you can set their login level below this number. | ||
428 | ; You can also change this level from the console though these changes will not be persisted. | ||
429 | ; MinLoginLevel = 0 | ||
430 | |||
431 | ; Ask co-operative viewers to use a different currency name | ||
432 | ;Currency = "" | ||
433 | |||
434 | ;; Set minimum fee to publish classified | ||
435 | ; ClassifiedFee = 0 | ||
436 | |||
437 | WelcomeMessage = "Welcome, Avatar!" | ||
438 | AllowRemoteSetLoginLevel = "false" | ||
439 | |||
440 | ; For V2 map | ||
441 | MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/"; | ||
442 | |||
443 | ; Url to search service | ||
444 | ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/"; | ||
445 | |||
446 | ; For V3 destination guide | ||
447 | ; DestinationGuide = "${Const|BaseURL}/guide" | ||
448 | |||
449 | ; For V3 avatar picker (( work in progress )) | ||
450 | ; AvatarPicker = "${Const|BaseURL}/avatars" | ||
451 | |||
452 | ; If you run this login server behind a proxy, set this to true | ||
453 | ; HasProxy = false | ||
454 | |||
455 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
456 | ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead, | ||
457 | ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific | ||
458 | ;; would result in time inconsistencies between grids (during summer and around DST transition period) | ||
459 | ;; default let OpenSim calculate US Pacific DST | ||
460 | ;; "none" disable DST (equivallent to "local" with system set to GMT) | ||
461 | ;; "local" force legacy behaviour (using local system time to calculate DST) | ||
462 | ; DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
463 | |||
464 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
465 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time | ||
466 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. | ||
467 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. | ||
468 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. | ||
469 | ;; Options are | ||
470 | ;; "none" no DST | ||
471 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. | ||
472 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. | ||
473 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows | ||
474 | DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
475 | |||
476 | ;Basic Login Service Dos Protection Tweaks | ||
477 | ;; | ||
478 | ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true | ||
479 | ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to | ||
480 | ;; get around this basic DOS protection. | ||
481 | ;DOSAllowXForwardedForHeader = false | ||
482 | ;; | ||
483 | ;; The protector adds up requests during this rolling period of time, default 10 seconds | ||
484 | ;DOSRequestTimeFrameMS = 10000 | ||
485 | ;; | ||
486 | ;; The amount of requests in the above timeframe from the same endpoint that triggers protection | ||
487 | ;DOSMaxRequestsInTimeFrame = 5 | ||
488 | ;; | ||
489 | ;; The amount of time that a specific endpoint is blocked. Default 2 minutes. | ||
490 | ;DOSForgiveClientAfterMS = 120000 | ||
491 | ;; | ||
492 | ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0. | ||
493 | |||
494 | |||
495 | [MapImageService] | ||
496 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" | ||
497 | |||
498 | ; Set this if you want to change the default | ||
499 | ; TilesStoragePath = "maptiles" | ||
500 | ; | ||
501 | ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}), | ||
502 | ; you may want to set this. Otherwise, don't set it, because it's already protected. | ||
503 | ; GridService = "OpenSim.Services.GridService.dll:GridService" | ||
504 | ; | ||
505 | ; Additionally, if you run this server behind a proxy, set this to true | ||
506 | ; HasProxy = false | ||
507 | |||
508 | |||
509 | [Messaging] | ||
510 | ; OfflineIM | ||
511 | OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" | ||
512 | |||
513 | |||
514 | [Groups] | ||
515 | ;; Sets the maximum number of groups an agent may join | ||
516 | ; MaxAgentGroups = 42 | ||
517 | |||
518 | |||
519 | [GridInfoService] | ||
520 | ; These settings are used to return information on a get_grid_info call. | ||
521 | ; Client launcher scripts and third-party clients make use of this to | ||
522 | ; autoconfigure the client and to provide a nice user experience. If you | ||
523 | ; want to facilitate that, you should configure the settings here according | ||
524 | ; to your grid or standalone setup. | ||
525 | ; | ||
526 | ; See http://opensimulator.org/wiki/GridInfo | ||
527 | |||
528 | ; login uri: for grid this is the login server URI | ||
529 | login = ${Const|BaseURL}:${Const|PublicPort}/ | ||
530 | |||
531 | ; long grid name: the long name of your grid | ||
532 | gridname = "the lost continent of hippo" | ||
533 | |||
534 | ; short grid name: the short name of your grid | ||
535 | gridnick = "hippogrid" | ||
536 | |||
537 | ; login page: optional: if it exists it will be used to tell the client to use | ||
538 | ; this as splash page | ||
539 | ;welcome = ${Const|BaseURL}/welcome | ||
540 | |||
541 | ; helper uri: optional: if it exists it will be used to tell the client to use | ||
542 | ; this for all economy related things | ||
543 | ;economy = ${Const|BaseURL}/economy | ||
544 | |||
545 | ; web page of grid: optional: page providing further information about your grid | ||
546 | ;about = ${Const|BaseURL}/about | ||
547 | |||
548 | ; account creation: optional: page providing further information about obtaining | ||
549 | ; a user account on your grid | ||
550 | ;register = ${Const|BaseURL}/register | ||
551 | |||
552 | ; help: optional: page providing further assistance for users of your grid | ||
553 | ;help = ${Const|BaseURL}/help | ||
554 | |||
555 | ; password help: optional: page providing password assistance for users of your grid | ||
556 | ;password = ${Const|BaseURL}/password | ||
557 | |||
558 | |||
559 | [UserProfilesService] | ||
560 | LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService" | ||
561 | Enabled = false | ||
562 | ;; Configure this for separate profiles database | ||
563 | ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" | ||
564 | ;; Realm = UserProfiles | ||
565 | UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService | ||
566 | AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
567 | |||
568 | |||
569 | [BakedTextureService] | ||
570 | LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes" | ||
571 | ;; This directory must be writable by the user ROBUST runs as. It will be created automatically. | ||
572 | BaseDirectory = "./bakes" | ||