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authorJohn Hurliman2009-09-29 18:15:22 -0700
committerMelanie2009-09-30 18:42:45 +0100
commit22cc31135e2989df28e0756eb3b03f85530d5555 (patch)
treedc24b568ce040a674a830d598994f8efa8866f7d /bin
parentThis releases the texture assets from LLImageManager cache, and re-requests t... (diff)
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Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
Diffstat (limited to 'bin')
-rw-r--r--bin/CSJ2K.dllbin0 -> 544768 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/CSJ2K.dll b/bin/CSJ2K.dll
new file mode 100644
index 0000000..ff7e809
--- /dev/null
+++ b/bin/CSJ2K.dll
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