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authorJustin Clark-Casey (justincc)2011-09-16 23:57:16 +0100
committerJustin Clark-Casey (justincc)2011-09-16 23:57:16 +0100
commit6f542f73d4aacc0b92c2ebcff84b4ce2c8d9433b (patch)
treea7656d5ec25d54ba2a5d50efda269de8e3129cb1 /bin
parentminor: I was wrong about OffsetPosition - sometimes it genuinely does return ... (diff)
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Stop the avatar stalling on its first boarder cross when using the ODE plugin
When upgrading the previously child agent to a root, the code was setting the Size parameter on the ODECharacter PhysicsActor. This in turn reset Velocity, which cause the border stall. I'm fixing this by commenting out the Velocity = Vector3.Zero lines since they don't appear to play a useful purpose
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