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author | Adam Frisby | 2007-09-24 16:39:26 +0000 |
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committer | Adam Frisby | 2007-09-24 16:39:26 +0000 |
commit | 4e01aa4879381a6b6230ea63b52c513656a2896f (patch) | |
tree | af82ae54f0792381e410142d876fc23aaa5eaf30 /bin | |
parent | * Fixed an issue where it chose the smaller rather than larger of the two num... (diff) | |
download | opensim-SC-4e01aa4879381a6b6230ea63b52c513656a2896f.zip opensim-SC-4e01aa4879381a6b6230ea63b52c513656a2896f.tar.gz opensim-SC-4e01aa4879381a6b6230ea63b52c513656a2896f.tar.bz2 opensim-SC-4e01aa4879381a6b6230ea63b52c513656a2896f.tar.xz |
* Added time dilation property to Scene
* Default Terrain algorithm now produces something slightly less mountainous.
* Fixed lolcat
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSimAssetSet.xml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml index 926de11..ede5d30 100644 --- a/bin/OpenSimAssetSet.xml +++ b/bin/OpenSimAssetSet.xml | |||
@@ -328,4 +328,11 @@ | |||
328 | <Key Name="inventoryType" Value="0" /> | 328 | <Key Name="inventoryType" Value="0" /> |
329 | <Key Name="fileName" Value="wood1.jp2" /> | 329 | <Key Name="fileName" Value="wood1.jp2" /> |
330 | </Section> | 330 | </Section> |
331 | <Section Name="LOLCAT"> | ||
332 | <Key Name="assetID" Value="13371337-1337-1337-1337-133713371337" /> | ||
333 | <Key Name="name" Value="lolcat in ur assets" /> | ||
334 | <Key Name="assetType" Value="0" /> | ||
335 | <Key Name="inventoryType" Value="0" /> | ||
336 | <Key Name="fileName" Value="peaches.jp2" /> | ||
337 | </Section> | ||
331 | </Nini> \ No newline at end of file | 338 | </Nini> \ No newline at end of file |