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authorMelanie2012-08-31 01:32:18 +0100
committerMelanie2012-08-31 01:32:18 +0100
commit1b15144208d925bf1fe6c545616b533faf8945ea (patch)
treea7720bb8c2ddcdc1470cf991e26c62b2b1a46be9 /bin
parentMerge branch 'avination' into careminster (diff)
parentReplace SendBannedUserList with Avination's version. Untested in core. Not ev... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini11
1 files changed, 11 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 1f2d189..2843e12 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -693,6 +693,17 @@
693 ;LevelUpload = 0 693 ;LevelUpload = 0
694 694
695 695
696[Textures]
697 ; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible
698 ; Chiefly, reuse occurs if a texture has already been generated with identical data and settings, and that texture contains no dynamic components
699 ; (e.g. images pulled from an external HTTP address).
700 ; Reusing previously generated textures results in a much faster update on the viewer but may cause issues if the viewer didn't receive all resolutions of the texture.
701 ; Currently, it will also increase asset cache use since temporary dynamic textures are no longer deleted.
702 ; Hence, currently considered experimental.
703 ; Default is false.
704 ReuseDynamicTextures = false
705
706
696[ODEPhysicsSettings] 707[ODEPhysicsSettings]
697 ; ## 708 ; ##
698 ; ## Physics stats settings 709 ; ## Physics stats settings