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author | UbitUmarov | 2012-02-23 00:50:07 +0000 |
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committer | UbitUmarov | 2012-02-23 00:50:07 +0000 |
commit | 15bc539bd49e7a09c1ec6e539871cde5eee6032e (patch) | |
tree | 65d872122ad75eb5394c08de7b866902a78e4d6c /bin | |
parent | fix my bug on ChODE terrain heightmap build (diff) | |
download | opensim-SC-15bc539bd49e7a09c1ec6e539871cde5eee6032e.zip opensim-SC-15bc539bd49e7a09c1ec6e539871cde5eee6032e.tar.gz opensim-SC-15bc539bd49e7a09c1ec6e539871cde5eee6032e.tar.bz2 opensim-SC-15bc539bd49e7a09c1ec6e539871cde5eee6032e.tar.xz |
fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1.
Diffstat (limited to 'bin')
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