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authorRobert Adams2012-03-23 10:59:40 -0700
committerRobert Adams2012-03-23 13:15:23 -0700
commit142de1d02f086c80888eb216cfd31b84ec27a79b (patch)
tree46c1cf1e68d18992aacd2a78c4e80c116f3517e9 /bin
parentBulletSim: remove confusion between angularVelocity and rotationalVelocity (t... (diff)
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BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini9
1 files changed, 9 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index a31e6f4..34f70a2 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -851,6 +851,7 @@
851 AvatarDensity = 60.0 851 AvatarDensity = 60.0
852 AvatarCapsuleRadius = 0.37 852 AvatarCapsuleRadius = 0.37
853 AvatarCapsuleHeight = 1.5 853 AvatarCapsuleHeight = 1.5
854 AvatarContactProcessingThreshold = 0.1;
854 855
855 MaxObjectMass = 10000.01 856 MaxObjectMass = 10000.01
856 857
@@ -863,6 +864,14 @@
863 CcdMotionThreshold = 0.0 864 CcdMotionThreshold = 0.0
864 CcdSweptSphereRadius = 0.0 865 CcdSweptSphereRadius = 0.0
865 ContactProcessingThreshold = 0.1 866 ContactProcessingThreshold = 0.1
867 MaxPersistantManifoldPoolSize = 0;
868 ShouldDisableContactPoolDynamicAllocation = False;
869 ShouldForceUpdateAllAabbs = False;
870 ShouldRandomizeSolverOrder = False;
871 ShouldSplitSimulationIslands = False;
872 ShouldEnableFrictionCaching = False;
873 NumberOfSolverIterations = 0;
874
866 875
867 ; Whether to mesh sculpties 876 ; Whether to mesh sculpties
868 MeshSculptedPrim = true 877 MeshSculptedPrim = true