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authorUbitUmarov2019-04-05 04:08:14 +0100
committerUbitUmarov2019-04-05 04:08:14 +0100
commit63321f9ccc1e35db8034da64c510f334e7d5e7d5 (patch)
tree5ed9a55d501a1c3262bbdcfb955c4a9f59083665 /bin
parentduhhh npcs don't have child agents; plus minor typos (diff)
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add option RegionViewDistance
Diffstat (limited to '')
-rw-r--r--bin/OpenSimDefaults.ini11
1 files changed, 3 insertions, 8 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 0b56163..9518aaf 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -164,15 +164,10 @@
164 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) 164 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) )
165 ;MaxDrawDistance = 512 165 ;MaxDrawDistance = 512
166 166
167 ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen 167 ; Other regions visibilty depends on avatar position and view range
168 ; (it is limited by MaxDrawDistance above) 168 ; the view range considered is limited the maximum and minimum distances:
169 ; less than 256 shows immediate neighbours; 256 to 511 also second imediate neighbours etc
170 ; more than 511m can cause viewers problems specially in case of dense regions.
171 ; curretly this distance is from current region borders.
172 ; Warning: if relevant regions have different setting you may notice strange
173 ; effects due to that asymmetry
174 ; *****
175 ;MaxRegionsViewDistance = 255 169 ;MaxRegionsViewDistance = 255
170 ;MinRegionsViewDistance = 96
176 171
177 ; If you have only one region in an instance, or to avoid the many bugs 172 ; If you have only one region in an instance, or to avoid the many bugs
178 ; that you can trigger in modules by restarting a region, set this to 173 ; that you can trigger in modules by restarting a region, set this to