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authorRobert Adams2012-03-23 15:50:32 -0700
committerRobert Adams2012-03-23 15:50:32 -0700
commitff54b3c3661a6bf9d5f0d9a24f8aeed5b42ce0ce (patch)
treed05471258f4c2f30f0107e82a00c4e7c0b202289 /bin
parentBulletSim: Add new configuration parameters to get and set console commands (diff)
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BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
Diffstat (limited to '')
-rw-r--r--bin/OpenSimDefaults.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 34f70a2..41be415 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -865,7 +865,7 @@
865 CcdSweptSphereRadius = 0.0 865 CcdSweptSphereRadius = 0.0
866 ContactProcessingThreshold = 0.1 866 ContactProcessingThreshold = 0.1
867 MaxPersistantManifoldPoolSize = 0; 867 MaxPersistantManifoldPoolSize = 0;
868 ShouldDisableContactPoolDynamicAllocation = False; 868 ShouldDisableContactPoolDynamicAllocation = True;
869 ShouldForceUpdateAllAabbs = False; 869 ShouldForceUpdateAllAabbs = False;
870 ShouldRandomizeSolverOrder = False; 870 ShouldRandomizeSolverOrder = False;
871 ShouldSplitSimulationIslands = False; 871 ShouldSplitSimulationIslands = False;