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authorJohn Hurliman2009-10-27 01:46:14 -0700
committerJohn Hurliman2009-10-27 01:46:14 -0700
commitb498693cff9b044e8ab3c7a88a18e9d67f16461b (patch)
treeda3ad1c4085eb4c4b16c0ba84d97f5938bc6763e /bin
parent* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t... (diff)
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* Tweak to region module loading to check for a matching constructor first instead of throwing and catching exceptions
* Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command * Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses
Diffstat (limited to '')
-rw-r--r--bin/OpenMetaverse.dllbin1638400 -> 1642496 bytes
-rw-r--r--bin/OpenMetaverseTypes.dllbin102400 -> 102400 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/bin/OpenMetaverse.dll b/bin/OpenMetaverse.dll
index 3f9255e..8b07942 100644
--- a/bin/OpenMetaverse.dll
+++ b/bin/OpenMetaverse.dll
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diff --git a/bin/OpenMetaverseTypes.dll b/bin/OpenMetaverseTypes.dll
index 6cea131..331d58b 100644
--- a/bin/OpenMetaverseTypes.dll
+++ b/bin/OpenMetaverseTypes.dll
Binary files differ