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author | Sean Dague | 2008-12-11 20:32:57 +0000 |
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committer | Sean Dague | 2008-12-11 20:32:57 +0000 |
commit | a02efe6dcc40434276d25fa7b9f06d16abc9f4f2 (patch) | |
tree | 97e946edc44af73edcd7204654aa5d5c08993a1e /bin | |
parent | Add a null check. Mantis #2798 (diff) | |
download | opensim-SC-a02efe6dcc40434276d25fa7b9f06d16abc9f4f2.zip opensim-SC-a02efe6dcc40434276d25fa7b9f06d16abc9f4f2.tar.gz opensim-SC-a02efe6dcc40434276d25fa7b9f06d16abc9f4f2.tar.bz2 opensim-SC-a02efe6dcc40434276d25fa7b9f06d16abc9f4f2.tar.xz |
after much discussion, and overwhelming +1 on the -dev list, switch the
default script engine to XEngine. This won't change anything if you
already specified the default in your OpenSim.ini.
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 0d615fc..0f48fb9 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -169,8 +169,8 @@ | |||
169 | ; ## SCRIPT ENGINE | 169 | ; ## SCRIPT ENGINE |
170 | ; ## | 170 | ; ## |
171 | 171 | ||
172 | DefaultScriptEngine = "ScriptEngine.DotNetEngine" | 172 | ;DefaultScriptEngine = "ScriptEngine.DotNetEngine" |
173 | ;DefaultScriptEngine = "XEngine" | 173 | DefaultScriptEngine = "XEngine" |
174 | 174 | ||
175 | ; ## | 175 | ; ## |
176 | ; ## WORLD MAP | 176 | ; ## WORLD MAP |