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author | Justin Clark-Casey (justincc) | 2012-04-25 02:07:55 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-25 02:07:55 +0100 |
commit | 683cfc6f827c15ee70e4651cbcc7b94a01d2f8e3 (patch) | |
tree | 230b1011530c1a7455ae4c6cb855e62a49b69266 /bin | |
parent | Add regression test TestSameRegionTeleport() (diff) | |
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refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
These are identical apart from setting Velocity = zero, which has no practical effect anyway since this is zeroed when the avatar is added back to the physics scene.
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