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authorTedd Hansen2008-02-01 20:52:00 +0000
committerTedd Hansen2008-02-01 20:52:00 +0000
commit0c0286911d7e7be0f0f0e0923a2776792f23d133 (patch)
tree4506f4f1489e04bc7d27dc3f4d19d5c6cc65da1c /bin
parentAdded config options: (diff)
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Config option to set number of scripts per AppDomain
Diffstat (limited to '')
-rw-r--r--bin/OpenSim.ini.example8
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 3169cd0..0e3349e 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -155,3 +155,11 @@ DeactivateScriptOnTimeout=false
155; Too low and you will waste lots of CPU 155; Too low and you will waste lots of CPU
156; Too high and people touching object or similar will have to wait up to this amount of time before script responding 156; Too high and people touching object or similar will have to wait up to this amount of time before script responding
157SleepTimeIfNoScriptExecutionMs=50 157SleepTimeIfNoScriptExecutionMs=50
158
159; AppDomains are used for two things:
160; * Security: Scripts inside AppDomains are limited in permissions.
161; * Script unloading: When a script is deactivated it can not be unloaded. Only whole AppDomains can be unloaded.
162; AppDomains are therefore only unloaded once ALL active scripts inside it has been deactivated (removed from prims).
163; Each AppDomain has some memory overhead. But leaving dead scripts in memory also has memory overhead.
164ScriptsPerAppDomain=1
165