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author | Justin Clark-Casey (justincc) | 2011-02-11 23:06:14 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-02-11 23:06:14 +0000 |
commit | 754c244f468a038be2417ed611e5bf3fb962a987 (patch) | |
tree | a275056f1c492b5a86e8b60402dae8b213833c59 /bin/sqlite3.dll | |
parent | minor: Add some more information to the mesh_sculpted_prim [PHYSICS] setting (diff) | |
download | opensim-SC-754c244f468a038be2417ed611e5bf3fb962a987.zip opensim-SC-754c244f468a038be2417ed611e5bf3fb962a987.tar.gz opensim-SC-754c244f468a038be2417ed611e5bf3fb962a987.tar.bz2 opensim-SC-754c244f468a038be2417ed611e5bf3fb962a987.tar.xz |
In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
Diffstat (limited to 'bin/sqlite3.dll')
-rwxr-xr-x | bin/sqlite3.dll | bin | 505771 -> 559244 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/sqlite3.dll b/bin/sqlite3.dll index 558a015..f29dc62 100755 --- a/bin/sqlite3.dll +++ b/bin/sqlite3.dll | |||
Binary files differ | |||