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authorJustin Clark-Casey (justincc)2014-10-07 01:09:25 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:18:40 +0000
commitc5cd93db814e73a4640bddeed7d15174748f9cc2 (patch)
tree1b280d194efcd8014a89d4848644fd5078e53089 /bin/libopenjpeg-dotnet-2-1.5.0-dotnet-1-x86_64.so
parentFix console set and get of max scene rate. Was performing wrong calculation ... (diff)
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Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state it is in bytes, not bits
This is the same as already done for scene_throttle_max_bps Internally, the token buckets are in bytes and the other help text makes it clear that the number is bytes per second (though with the wrong assumption that 1 mbit = 1024 * 1024 bits whereas 1 mbit = 1000 kbits = 1000000 bits)
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