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authorJustin Clark-Casey (justincc)2011-12-09 23:21:54 +0000
committerJustin Clark-Casey (justincc)2011-12-09 23:21:54 +0000
commit13b1c8c1730147a0c7cf1a0a0039ed493e1cbb29 (patch)
tree45042f0f10a2152a892cc1a7182bb15f08cc5c4a /bin/libBulletSim.so
parentGet rid of IScene.PresenceChildStatus() which always had to execute a lookup ... (diff)
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Do some clean up Scene.cs log messages.
This prints out both exception message and stacktrace (Exception.ToString()) isn't enough on Windows. This also uses m_log.*Format() which is more efficient than string concat.
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