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author | Robert Adams | 2013-01-04 17:05:56 -0800 |
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committer | Robert Adams | 2013-01-04 17:06:52 -0800 |
commit | 2eba80a8cd254721956bcdc9f7e3b681d415dfed (patch) | |
tree | a162e5e8f23f0df256ab6cb308f5ac8d54a2582a /bin/lib64/ode.dll | |
parent | BulletSim: implement llMoveToTarget by adding PIDActive, etc. (diff) | |
download | opensim-SC-2eba80a8cd254721956bcdc9f7e3b681d415dfed.zip opensim-SC-2eba80a8cd254721956bcdc9f7e3b681d415dfed.tar.gz opensim-SC-2eba80a8cd254721956bcdc9f7e3b681d415dfed.tar.bz2 opensim-SC-2eba80a8cd254721956bcdc9f7e3b681d415dfed.tar.xz |
BulletSim: fix problem where mesh shapes were physically just their bounding box and not the complete mesh. Fill mesh physical objects are back.
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