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authorteravus2012-11-22 08:13:35 -0500
committerteravus2012-11-22 08:13:35 -0500
commit98b0cb8df8128d516c128cb78a58170e22a484b9 (patch)
tree67268ad4bda7dd02c05aaf71fd730828c621dee9 /bin/lib64/libBulletSim.so
parentMerge branch 'teravuswork' into avination (diff)
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* While this is not producing any problems.. and does help in low bandwidth situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet.
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