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authorRobert Adams2013-10-19 11:44:27 -0700
committerRobert Adams2013-10-19 11:44:27 -0700
commita7e7bed66096a6ccd2bea8fd46ec2732e7420fd0 (patch)
treeda396b087acb90c658bd657bfa2efff120197f13 /bin/lib32
parentCall ScriptSleep() instead of llSleep() in routine for llEmail. (diff)
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BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for large meshes and for mesh terrain in particular.
Diffstat (limited to 'bin/lib32')
-rwxr-xr-xbin/lib32/BulletSim.dllbin1093632 -> 992768 bytes
-rwxr-xr-xbin/lib32/libBulletSim.sobin2332216 -> 2332216 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll
index 7c16cb5..187d150 100755
--- a/bin/lib32/BulletSim.dll
+++ b/bin/lib32/BulletSim.dll
Binary files differ
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so
index 3d2737b..e60bdd3 100755
--- a/bin/lib32/libBulletSim.so
+++ b/bin/lib32/libBulletSim.so
Binary files differ