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authorUbitUmarov2012-02-27 20:08:43 +0000
committerUbitUmarov2012-02-27 20:08:43 +0000
commita725b5e01ed92b54d0bddd321acbe4498492f67c (patch)
tree73ba8effb7f9cf5ef3f3820e450b5d299a984acb /bin/http_404.html.example
parentMerge branch 'ubitwork' (diff)
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Let inworld meshs colide as such and not as basic prim all the time. Removed also LOD, and outerskin on colision meshs.
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