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authorDavid Walter Seikel2016-11-04 00:46:34 +1000
committerDavid Walter Seikel2016-11-04 00:46:34 +1000
commit58783a5216b81863988110174229a65ceb315e1e (patch)
tree74d08dcd7e127f288cd7a8026c776385a738d484 /bin/config-include/Standalone.ini
parentEven OpenSim removed the silly IAR avatar presence check. Purge it with fire. (diff)
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Attempt to move everything writable, and the configs, out of the bin directory.
Log configs are still in the bin directory.
Diffstat (limited to 'bin/config-include/Standalone.ini')
-rw-r--r--bin/config-include/Standalone.ini118
1 files changed, 0 insertions, 118 deletions
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
deleted file mode 100644
index 78ada2b..0000000
--- a/bin/config-include/Standalone.ini
+++ /dev/null
@@ -1,118 +0,0 @@
1;;
2;; Please don't change this file.
3;; All optional settings are in StandaloneCommon.ini.example,
4;; which you can copy and change.
5;;
6
7[Modules]
8 AssetServices = "LocalAssetServicesConnector"
9 InventoryServices = "LocalInventoryServicesConnector"
10 NeighbourServices = "LocalNeighbourServicesConnector"
11 AuthenticationServices = "LocalAuthenticationServicesConnector"
12 AuthorizationServices = "LocalAuthorizationServicesConnector"
13 GridServices = "LocalGridServicesConnector"
14 PresenceServices = "LocalPresenceServicesConnector"
15 UserProfilesServices = "LocalUserProfilesServicesConnector"
16 UserAccountServices = "LocalUserAccountServicesConnector"
17 AgentPreferencesServices= "LocalAgentPreferencesServicesConnector"
18 GridUserServices = "LocalGridUserServicesConnector"
19 SimulationServices = "LocalSimulationConnectorModule"
20 AvatarServices = "LocalAvatarServicesConnector"
21 EntityTransferModule = "BasicEntityTransferModule"
22 InventoryAccessModule = "BasicInventoryAccessModule"
23 MapImageService = "MapImageServiceModule"
24 SearchModule = "BasicSearchModule"
25
26 LibraryModule = true
27 LLLoginServiceInConnector = true
28 GridInfoServiceInConnector = true
29 MapImageServiceInConnector = true
30
31[SimulationDataStore]
32 LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
33
34[EstateDataStore]
35 LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
36
37[AssetService]
38 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
39
40[InventoryService]
41 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
42
43[LibraryService]
44 LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
45 LibraryName = "OpenSim Library"
46 DefaultLibrary = "./inventory/Libraries.xml"
47
48[AvatarService]
49 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
50
51[AuthenticationService]
52 LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
53
54[GridService]
55 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
56 Realm = "regions"
57 StorageProvider = "OpenSim.Data.Null.dll"
58
59[PresenceService]
60 LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
61 StorageProvider = "OpenSim.Data.Null.dll"
62
63[UserAccountService]
64 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
65
66 ;; These are for creating new accounts
67 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
68 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
69 GridService = "OpenSim.Services.GridService.dll:GridService"
70 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
71 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
72
73 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
74 CreateDefaultAvatarEntries = true
75
76[GridUserService]
77 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
78
79[FriendsService]
80 LocalServiceModule = "OpenSim.Services.FriendsService.dll"
81
82[Friends]
83 Connector = "OpenSim.Services.FriendsService.dll"
84
85[AgentPreferencesService]
86 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
87
88[LoginService]
89 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
90 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
91 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
92 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
93 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
94 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
95 GridService = "OpenSim.Services.GridService.dll:GridService"
96 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
97 FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
98
99 WelcomeMessage = "Welcome, Avatar!"
100
101 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
102 ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
103 ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
104 ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
105 ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
106 ;; Options are
107 ;; "none" no DST
108 ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
109 ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
110 ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
111 DSTZone = "America/Los_Angeles;Pacific Standard Time"
112
113[MapImageService]
114 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
115
116;; This should always be the very last thing on this file
117[Includes]
118 Include-Common = "config-include/StandaloneCommon.ini"