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authorJohn Hurliman2010-09-12 14:20:26 -0700
committerJohn Hurliman2010-09-12 14:20:26 -0700
commit0db1ed0b5a6f5bd104c6008f142d173c84263ce5 (patch)
tree05b1b67544242755ef0150d8134d549a1a0fcbe3 /bin/config-include/GridCommon.ini.example
parentAdded a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService... (diff)
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* Added ISimulationDataService and IEstateDataService
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
Diffstat (limited to 'bin/config-include/GridCommon.ini.example')
-rw-r--r--bin/config-include/GridCommon.ini.example21
1 files changed, 21 insertions, 0 deletions
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index a19591b..c2cd5c3 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -1,3 +1,24 @@
1[DatabaseService]
2 ;
3 ; ### Choose the DB
4 ;
5
6 ; SQLite
7 Include-Storage = "config-include/storage/SQLiteStandalone.ini";
8
9 ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
10 ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
11 ; for more details
12 ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
13
14 ; MySql
15 ; Uncomment these lines if you want to use mysql storage
16 ; Change the connection string to your db details
17 ;StorageProvider = "OpenSim.Data.MySQL.dll"
18 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
19 ; Uncomment this line if you are using MySQL and want to use a different database for estates
20 ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
21
1[AssetService] 22[AssetService]
2 23
3 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" 24 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"