aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/avatar-texture.dat
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-06-04 23:07:53 +0100
committerJustin Clark-Casey (justincc)2012-06-04 23:07:53 +0100
commita7f4804f53f391d5d67bf3484733ab5e41bc34be (patch)
tree68b2a27289d6ddc1ed7eff07212d4a0c3749aaba /bin/avatar-texture.dat
parentFix build break whree accidentally did inv.Folders rather than inv.Folders.Co... (diff)
downloadopensim-SC-a7f4804f53f391d5d67bf3484733ab5e41bc34be.zip
opensim-SC-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.gz
opensim-SC-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.bz2
opensim-SC-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.xz
Properly show per frame millisecond statistics per frame, not as amount of time taken per second.
This is to make these statistics actually match their names (and also be more accurate as number of frames can vary under heavy load) Currently using scene frames (11.23 every second) instead of physics frames (56.18 per second)
Diffstat (limited to 'bin/avatar-texture.dat')
0 files changed, 0 insertions, 0 deletions