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authorJustin Clark-Casey (justincc)2013-09-03 19:41:12 +0100
committerJustin Clark-Casey (justincc)2013-09-03 19:41:12 +0100
commit76bd2e2d727a15e5d3bc9045bdef6faaeca4a08f (patch)
tree62cbb335ba86afce165fdf5bc5e73805c3b3ed20 /bin/assets/TexturesAssetSet/licenses.txt
parentAdd Close() method to IBehaviour to allow behaviours to cleanup when removed ... (diff)
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Consistently give responsibility for thread sleeping to behaviours rather than controlling from the main action loop
This is to avoid excessive and inconsistent delays between behaviours that currently need to embed sleeps in other actions (e.g. physics) and other behaviours. Might need a more sophisticated approach in the long term.
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