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author | Justin Clark-Casey (justincc) | 2011-08-18 23:36:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-18 23:36:43 +0100 |
commit | 3146f4bae0d6c0b190fb6b8477c690046a1c79af (patch) | |
tree | 40c094016c98abab9b462a8b762bbd868d9d791b /bin/assets/TexturesAssetSet/f2d7b6f6-4200-1e9a-fd5b-96459e950f94.j2c | |
parent | refactor: fold CreateSceneViewer() back into ScenePresence constructor (diff) | |
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Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical
Diffstat (limited to 'bin/assets/TexturesAssetSet/f2d7b6f6-4200-1e9a-fd5b-96459e950f94.j2c')
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