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author | UbitUmarov | 2012-05-19 16:35:48 +0100 |
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committer | UbitUmarov | 2012-05-19 16:35:48 +0100 |
commit | 10889c86d9d67ca994a090166ad53840ed1dedd0 (patch) | |
tree | 21f169cb630f952ccf70072ac1cb73761f16bda5 /bin/assets/TexturesAssetSet/d691a01c-13b7-578d-57c0-5caef0b4e7e1.j2c | |
parent | a bit faster collision sound type verification plus a few fixes/changes (diff) | |
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reduce useless waste of cpu. Make character collision events be done similiar to parts. Let same thread do it all ( like in parts ) ( to change this some structs copies must be added)
Diffstat (limited to 'bin/assets/TexturesAssetSet/d691a01c-13b7-578d-57c0-5caef0b4e7e1.j2c')
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