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Saving estate state is really slow (relatively) and it gets
completely rewritten every time a region starts up. This
makes the data write only when the data was not already
read from the database.
There is a still a major race condition whenever two regions
share the same estate data, but at least it won't be triggered
on startup.
Diffstat (limited to 'bin/assets/TexturesAssetSet/Terrain Grass-abb783e6-3e93-26c0-248a-247666855da3.texture')
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