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authorunknown2010-04-24 18:52:23 +0300
committerAlexRa2010-04-28 12:52:36 +0300
commitaa56953411e04c260fe1938f5f184c775fea72b6 (patch)
tree677790dcefeccfa4d0be2e5c9c0d483dd63c51b2 /bin/assets/TexturesAssetSet/Terrain Dirt-b8d3965a-ad78-bf43-699b-bff8eca6c975.texture
parentJust a bit of spellchecking in the comments (diff)
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Compiler.cs contained method GetCompilerOutput which, apparently,
was not used, but exactly the same path was calculated inline. This patch does some minor refactoring by replacing inline path calculation with GetCompilerOutput. This doesn't actually affect anything, just minor prettifying of the code
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