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authorBrian McBee2008-01-07 01:03:46 +0000
committerBrian McBee2008-01-07 01:03:46 +0000
commit35b0c2e9dfbbf811c12c9e3e7d4359a13b987977 (patch)
tree42e91b37aa581006dc9defb6780ff15319049d3f /bin/assets/ScriptsAssetSet/llBase64ToString.lsl
parentFactor out inventory code in SceneObjectGroup into seperate class. (diff)
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More inventory work for CharlieO. Final patch to make it all work yet to come.
Diffstat (limited to 'bin/assets/ScriptsAssetSet/llBase64ToString.lsl')
-rw-r--r--bin/assets/ScriptsAssetSet/llBase64ToString.lsl8
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/llBase64ToString.lsl b/bin/assets/ScriptsAssetSet/llBase64ToString.lsl
new file mode 100644
index 0000000..f8d4978
--- /dev/null
+++ b/bin/assets/ScriptsAssetSet/llBase64ToString.lsl
@@ -0,0 +1,8 @@
1default
2{
3 state_entry()
4 {
5 string test = llBase64ToString("U2VjcmV0Ok9wZW4=");
6 llOwnerSay(test);
7 }
8}