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authorBrian McBee2008-01-07 01:03:46 +0000
committerBrian McBee2008-01-07 01:03:46 +0000
commit35b0c2e9dfbbf811c12c9e3e7d4359a13b987977 (patch)
tree42e91b37aa581006dc9defb6780ff15319049d3f /bin/assets/ScriptsAssetSet/llAngleBetween.lsl
parentFactor out inventory code in SceneObjectGroup into seperate class. (diff)
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More inventory work for CharlieO. Final patch to make it all work yet to come.
Diffstat (limited to 'bin/assets/ScriptsAssetSet/llAngleBetween.lsl')
-rw-r--r--bin/assets/ScriptsAssetSet/llAngleBetween.lsl11
1 files changed, 11 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/llAngleBetween.lsl b/bin/assets/ScriptsAssetSet/llAngleBetween.lsl
new file mode 100644
index 0000000..441be1b
--- /dev/null
+++ b/bin/assets/ScriptsAssetSet/llAngleBetween.lsl
@@ -0,0 +1,11 @@
1default
2{
3 state_entry()
4 {
5 rotation aRot = ZERO_ROTATION;
6 rotation bRot = llGetRot();
7 float aBetween = llAngleBetween( aRot, bRot );
8 llOwnerSay((string)aBetween);
9 //llGetRot() being < 0, 0, 90 > this should report 1.570796
10 }
11}