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authorSean Dague2008-06-18 19:23:46 +0000
committerSean Dague2008-06-18 19:23:46 +0000
commit7355d79881e77492c37b5cd0220d842c1785a8ba (patch)
tree7fc63cbffac01cf3167ae28610b1787fe550766c /bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
parent* By popular demand, skipping trees from the map tile generation routine. S... (diff)
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prune all the empty script directories. Contribute
my text board script to be part of the stock scripts.
Diffstat (limited to '')
-rw-r--r--bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
index 18e39f3..341454f 100644
--- a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
+++ b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
@@ -132,4 +132,11 @@
132 <Key Name="inventoryType" Value="10" /> 132 <Key Name="inventoryType" Value="10" />
133 <Key Name="fileName" Value="llSetRot.lsl" /> 133 <Key Name="fileName" Value="llSetRot.lsl" />
134 </Section> 134 </Section>
135 <Section Name="osTextBoard">
136 <Key Name="assetID" Value="3e4f2be4-4697-4697-15c8-5920140208c5" />
137 <Key Name="name" Value="osTextBoard" />
138 <Key Name="assetType" Value="10" />
139 <Key Name="inventoryType" Value="10" />
140 <Key Name="fileName" Value="osTextBoard.lsl" />
141 </Section>
135</Nini> 142</Nini>