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author | Justin Clarke Casey | 2009-01-12 18:00:46 +0000 |
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committer | Justin Clarke Casey | 2009-01-12 18:00:46 +0000 |
commit | fb8faa8336ddb795ccd6840259b06a2608350a57 (patch) | |
tree | 1f4977b9918d416602af88709e15aecf9499b969 /bin/assets/ScriptsAssetSet/KanEd-Test12.lsl | |
parent | * Remove FunSLUDP code since this has moved to http://forge.opensimulator.org... (diff) | |
download | opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.zip opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.gz opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.bz2 opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.xz |
* Apply http://opensimulator.org/mantis/view.php?id=2913
* Add the KanEd scripts to the standard library
* Thanks Fly-Man-
Diffstat (limited to '')
-rw-r--r-- | bin/assets/ScriptsAssetSet/KanEd-Test12.lsl | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl new file mode 100644 index 0000000..eaa885b --- /dev/null +++ b/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl | |||
@@ -0,0 +1,46 @@ | |||
1 | vector startPosition; | ||
2 | float groundLevel; | ||
3 | |||
4 | default | ||
5 | { | ||
6 | state_entry() | ||
7 | { | ||
8 | // get permission to take over the avatar's control inputs. | ||
9 | llRequestPermissions( llGetOwner(), PERMISSION_TAKE_CONTROLS ); | ||
10 | |||
11 | startPosition = llGetPos(); | ||
12 | groundLevel = llGround( startPosition ); | ||
13 | } | ||
14 | |||
15 | run_time_permissions( integer perm ) // event for processing | ||
16 | // permission dialog. | ||
17 | { | ||
18 | if ( perm & PERMISSION_TAKE_CONTROLS ) // permission has been given. | ||
19 | { | ||
20 | // go ahead and take over the forward and backward controls. | ||
21 | llTakeControls( CONTROL_FWD | CONTROL_BACK, TRUE, FALSE ); | ||
22 | } | ||
23 | } | ||
24 | |||
25 | control( key id, integer held, integer change ) // event for processing | ||
26 | // key press. | ||
27 | { | ||
28 | vector position = llGetPos(); | ||
29 | |||
30 | if ( change & held & CONTROL_FWD ) | ||
31 | { // the "move forward" control has been activated. | ||
32 | if( position.z < (startPosition.z + 10.0) ) | ||
33 | { | ||
34 | llSetPos( llGetPos() + < 0, 0, 1.0 >); // move up | ||
35 | } | ||
36 | } | ||
37 | else if ( change & held & CONTROL_BACK ) | ||
38 | { // the "move backward" key has been activated. | ||
39 | if( position.z > groundLevel + 1.0 ) | ||
40 | { | ||
41 | llSetPos( llGetPos() + < 0, 0, -1.0 >); // move down | ||
42 | } | ||
43 | } | ||
44 | } | ||
45 | } | ||
46 | |||