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author | Justin Clarke Casey | 2009-01-12 18:00:46 +0000 |
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committer | Justin Clarke Casey | 2009-01-12 18:00:46 +0000 |
commit | fb8faa8336ddb795ccd6840259b06a2608350a57 (patch) | |
tree | 1f4977b9918d416602af88709e15aecf9499b969 /bin/assets/ScriptsAssetSet/KanEd-Test10.lsl | |
parent | * Remove FunSLUDP code since this has moved to http://forge.opensimulator.org... (diff) | |
download | opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.zip opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.gz opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.bz2 opensim-SC-fb8faa8336ddb795ccd6840259b06a2608350a57.tar.xz |
* Apply http://opensimulator.org/mantis/view.php?id=2913
* Add the KanEd scripts to the standard library
* Thanks Fly-Man-
Diffstat (limited to 'bin/assets/ScriptsAssetSet/KanEd-Test10.lsl')
-rw-r--r-- | bin/assets/ScriptsAssetSet/KanEd-Test10.lsl | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl new file mode 100644 index 0000000..de16df7 --- /dev/null +++ b/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl | |||
@@ -0,0 +1,57 @@ | |||
1 | vector startPosition; | ||
2 | float groundLevel; | ||
3 | |||
4 | default | ||
5 | { | ||
6 | state_entry() | ||
7 | { | ||
8 | llListen( 0, "", llGetOwner(), ""); | ||
9 | |||
10 | startPosition = llGetPos(); | ||
11 | groundLevel = llGround( startPosition ); | ||
12 | |||
13 | llSay( 0, "Control this object with chat commands like:" ); | ||
14 | llSay( 0, "'up' or 'down' followed by a distance." ); | ||
15 | } | ||
16 | |||
17 | listen( integer channel, string name, key id, string message ) | ||
18 | { | ||
19 | // separate the input into blank-delmited tokens. | ||
20 | list parsed = llParseString2List( message, [ " " ], [] ); | ||
21 | |||
22 | // get the first part--the "command". | ||
23 | string command = llList2String( parsed, 0 ); | ||
24 | |||
25 | // get the second part--the "distance". | ||
26 | string distance_string = llList2String( parsed, 1 ); | ||
27 | float distance = ( float )distance_string; | ||
28 | |||
29 | vector position = llGetPos(); | ||
30 | |||
31 | if( command == "up" ) | ||
32 | { | ||
33 | if( ( position.z + distance ) < (startPosition.z + 10.0 ) ) | ||
34 | { | ||
35 | llSetPos( llGetPos() + < 0, 0, distance > ); // move up | ||
36 | llSetText( "Went up " + (string)distance, < 1, 0, 0 >, 1 ); | ||
37 | } | ||
38 | else | ||
39 | { | ||
40 | llSetText( "Can't go so high.", < 1, 0, 0 >, 1 ); | ||
41 | } | ||
42 | } | ||
43 | else if( command == "down" ) | ||
44 | { | ||
45 | if( ( position.z - distance ) > groundLevel ) | ||
46 | { | ||
47 | llSetPos( llGetPos() + < 0, 0, -distance > ); // move down | ||
48 | llSetText( "Went down " + (string)distance, < 1, 0, 0 >, 1 ); | ||
49 | } | ||
50 | else | ||
51 | { | ||
52 | llSetText( "Can't go so low.", < 1, 0, 0 >, 1 ); | ||
53 | } | ||
54 | } | ||
55 | } | ||
56 | } | ||
57 | |||