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author | Justin Clark-Casey (justincc) | 2011-12-01 23:38:25 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-01 23:38:25 +0000 |
commit | 1854c52ea3c60d0a47f9793a7f5ec405e15489ca (patch) | |
tree | 438ca142052d1aec019f56908e13128b873eccc8 /bin/assets/GesturesAssetSet | |
parent | refactor: Separate the upload baked texture handler out from BunchOfCaps (diff) | |
download | opensim-SC-1854c52ea3c60d0a47f9793a7f5ec405e15489ca.zip opensim-SC-1854c52ea3c60d0a47f9793a7f5ec405e15489ca.tar.gz opensim-SC-1854c52ea3c60d0a47f9793a7f5ec405e15489ca.tar.bz2 opensim-SC-1854c52ea3c60d0a47f9793a7f5ec405e15489ca.tar.xz |
Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously.
This prevents a possible race condition where the client would be told all baked textures had updated before they were in the asset service.
The client would then trigger a set appearance which, after a delay, would send the avatar appearance out to other clients.
The race condition seems unlikely because of this delay but it's still possible.
Might help with grey avatar appearances.
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