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My fork of OpenSim for IG and DG, called SledjChisl.
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CollisionSoundsAssetSet
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author
Melanie
2012-09-08 18:03:17 +0200
committer
Melanie
2012-09-08 18:03:17 +0200
commit
d734c1985cb442567437074e854ed77c3d9d61bc
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9869d99b275f6d6ecf84d6191cc124a80ff4dbdc
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bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg
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Set the maximum number of concurrent connections to a service endpoint
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llClientView: try to have only one thread per client processing
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Merge branch 'ubitwork' into avination
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