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authorAdam Frisby2007-07-11 08:02:47 +0000
committerAdam Frisby2007-07-11 08:02:47 +0000
commit5c7ffdde0b9642a42e8f5987e06eb01220ff7776 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /bin/TerrainDatafiles/Coastal
parentWho would have known that the only way of specifying utf-8 without preamble, ... (diff)
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* Wiping trunk in prep for Sugilite
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-rw-r--r--bin/TerrainDatafiles/Coastal/HOWTO.txt9
-rw-r--r--bin/TerrainDatafiles/Coastal/output.bmpbin786486 -> 0 bytes
-rw-r--r--bin/TerrainDatafiles/Coastal/output_x0_y0.r32bin262144 -> 0 bytes
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diff --git a/bin/TerrainDatafiles/Coastal/HOWTO.txt b/bin/TerrainDatafiles/Coastal/HOWTO.txt
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1Use the "terrain load" command to import these datafiles.
2They are stored as Float-32 arrays, use the F32 import type.
3
4These files are formatted on a scale of 0 to 1, they are designed for a range of 0..77.14
5use the 'multiply' command to multiply them by 77.14 to achieve correct height values.
6
7Example ------------------
8Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32
9Region# : terrain multiply 77.14 \ No newline at end of file
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