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authorJustin Clark-Casey (justincc)2011-10-25 22:19:17 +0100
committerJustin Clark-Casey (justincc)2011-10-25 22:19:17 +0100
commit5d37f0471ea504b1426536987d05c7d64dd199ae (patch)
tree66c539fdad4f63939ff3e976240e5a57d2952759 /bin/Robust.32BitLaunch.exe.config
parentFix bug where collision event listeners were not removed once the listener ha... (diff)
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For ScenePresence collision events, instead of creating a new CollisionEventsThisFrame every time we need to send some new ones, reuse the existing one instead.
This assumes that the listener is using the data synchronously, which is currently the case.
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