diff options
author | MW | 2007-06-17 18:04:35 +0000 |
---|---|---|
committer | MW | 2007-06-17 18:04:35 +0000 |
commit | ef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch) | |
tree | 9a0a30ef5903b527e3e265d5175ee07c8c57781b /bin/PhysX_Wrapper_Dotnet.dll | |
parent | * SimpleApp: (diff) | |
download | opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.zip opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.gz opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.bz2 opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.xz |
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to 'bin/PhysX_Wrapper_Dotnet.dll')
0 files changed, 0 insertions, 0 deletions