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authorKevin Cozens2018-03-19 12:30:03 -0400
committerKevin Cozens2018-03-19 12:30:03 -0400
commit6b24ff0bc91076d7dd20e89eaedd43d89680807e (patch)
treee679c5f0e4a459c4d5638ef43f9da35bd81ac5ed /bin/OpenSimDefaults.ini
parentFixed a typo (diff)
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Removed trailing whitespace
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini188
1 files changed, 94 insertions, 94 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index d76565a..bda3cce 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -4,7 +4,7 @@
4[Startup] 4[Startup]
5 ; Console prompt 5 ; Console prompt
6 ; Certain special characters can be used to customize the prompt 6 ; Certain special characters can be used to customize the prompt
7 ; Currently, these are 7 ; Currently, these are
8 ; \R - substitute region name 8 ; \R - substitute region name
9 ; \\ - substtitue \ 9 ; \\ - substtitue \
10 ConsolePrompt = "Region (\R) " 10 ConsolePrompt = "Region (\R) "
@@ -61,7 +61,7 @@
61 ; UnsafeQueueUserWorkItem has been benchmarked with better 61 ; UnsafeQueueUserWorkItem has been benchmarked with better
62 ; performance on .NET/Windows 62 ; performance on .NET/Windows
63 ; 63 ;
64 ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security 64 ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security
65 ; privileges. However, as calling code is trusted anyway this is safe (if you set 65 ; privileges. However, as calling code is trusted anyway this is safe (if you set
66 ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons). 66 ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons).
67 async_call_method = SmartThreadPool 67 async_call_method = SmartThreadPool
@@ -75,13 +75,13 @@
75 JobEngineEnabled = true 75 JobEngineEnabled = true
76 76
77 ; Plugin Registry Location 77 ; Plugin Registry Location
78 ; Set path to directory for plugin registry. Information about the 78 ; Set path to directory for plugin registry. Information about the
79 ; registered repositories and installed plugins will be stored here. 79 ; registered repositories and installed plugins will be stored here.
80 ; The OpenSim.exe process must have R/W access to the location. 80 ; The OpenSim.exe process must have R/W access to the location.
81 RegistryLocation = "." 81 RegistryLocation = "."
82 82
83 ; Used by region module addins. You can set this to outside bin, so that addin 83 ; Used by region module addins. You can set this to outside bin, so that addin
84 ; configurations will survive updates. The OpenSim.exe process must have R/W access 84 ; configurations will survive updates. The OpenSim.exe process must have R/W access
85 ; to the location. 85 ; to the location.
86 ConfigDirectory = "." 86 ConfigDirectory = "."
87 87
@@ -123,12 +123,12 @@
123 ;; the offset in question is added to the SitTarget to find the sitting avatar position. 123 ;; the offset in question is added to the SitTarget to find the sitting avatar position.
124 ;; acording to its size, etc. 124 ;; acording to its size, etc.
125 ; LegacySitOffsets = true; 125 ; LegacySitOffsets = true;
126 126
127 ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos 127 ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos
128 ; Increasing this number will increase memory usage. 128 ; Increasing this number will increase memory usage.
129 MaxPrimUndos = 20 129 MaxPrimUndos = 20
130 130
131 ; Minimum size for non-physical prims.This can be overridden in the region config file (as 131 ; Minimum size for non-physical prims.This can be overridden in the region config file (as
132 ; NonPhysicalPrimMin!). 132 ; NonPhysicalPrimMin!).
133 ; NonPhysicalPrimMin = 0.001 133 ; NonPhysicalPrimMin = 0.001
134 134
@@ -137,7 +137,7 @@
137 137
138 ; Minimum size where a prim can be physical. This can be overridden in the region config file. 138 ; Minimum size where a prim can be physical. This can be overridden in the region config file.
139 ; PhysicalPrimMin = 0.01 139 ; PhysicalPrimMin = 0.01
140 140
141 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. 141 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file.
142 PhysicalPrimMax = 64 142 PhysicalPrimMax = 64
143 143
@@ -153,7 +153,7 @@
153 LinksetPrims = 0 153 LinksetPrims = 0
154 154
155 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. 155 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
156 ; This only applies when crossing to a region running in a different simulator. 156 ; This only applies when crossing to a region running in a different simulator.
157 ; For crossings where the regions are on the same simulator the script is always kept running. 157 ; For crossings where the regions are on the same simulator the script is always kept running.
158 AllowScriptCrossing = true 158 AllowScriptCrossing = true
159 159
@@ -168,14 +168,14 @@
168 168
169 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) 169 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) )
170 MaxDrawDistance = 512 170 MaxDrawDistance = 512
171 171
172 ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen 172 ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen
173 ; (it is limited by MaxDrawDistance above) 173 ; (it is limited by MaxDrawDistance above)
174 ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc 174 ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc
175 ; more than 512m can cause viewers problems specially in case of dense regions. 175 ; more than 512m can cause viewers problems specially in case of dense regions.
176 ; curretly this distance is from current region borders. 176 ; curretly this distance is from current region borders.
177 MaxRegionsViewDistance = 255 177 MaxRegionsViewDistance = 255
178 178
179 ; If you have only one region in an instance, or to avoid the many bugs 179 ; If you have only one region in an instance, or to avoid the many bugs
180 ; that you can trigger in modules by restarting a region, set this to 180 ; that you can trigger in modules by restarting a region, set this to
181 ; true to make the entire instance exit instead of restarting the region. 181 ; true to make the entire instance exit instead of restarting the region.
@@ -193,7 +193,7 @@
193 ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration 193 ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration
194 ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false. 194 ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false.
195 ; Normalized55FPS = true 195 ; Normalized55FPS = true
196 196
197 ; Main Frame time 197 ; Main Frame time
198 ; This defines the rate of several simulation events. 198 ; This defines the rate of several simulation events.
199 ; Default value should meet most needs. 199 ; Default value should meet most needs.
@@ -212,15 +212,15 @@
212 ; FrameTimeCritPercent = 40; 212 ; FrameTimeCritPercent = 40;
213 213
214 ; Send scheduled updates to objects in the scene 214 ; Send scheduled updates to objects in the scene
215 ; This must be a whole number 215 ; This must be a whole number
216 UpdateObjectsEveryNFrames = 1; 216 UpdateObjectsEveryNFrames = 1;
217 217
218 ; Send position/velocity, etc. updates to agents in the scene 218 ; Send position/velocity, etc. updates to agents in the scene
219 ; This must be a whole number 219 ; This must be a whole number
220 UpdateAgentsEveryNFrames = 1; 220 UpdateAgentsEveryNFrames = 1;
221 221
222 ; Apply pending forces from physics calculations to an entity. 222 ; Apply pending forces from physics calculations to an entity.
223 ; This must be a whole number 223 ; This must be a whole number
224 UpdateEntityMovementEveryNFrames = 1; 224 UpdateEntityMovementEveryNFrames = 1;
225 225
226 ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap. 226 ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap.
@@ -237,7 +237,7 @@
237 237
238 ; Send terrain updates to viewers 238 ; Send terrain updates to viewers
239 ; This must be a whole number 239 ; This must be a whole number
240 UpdateTerrainEveryNFrames = 50; 240 UpdateTerrainEveryNFrames = 50;
241 241
242 ; Persitently store any objects which meet the PRIM STORAGE criteria 242 ; Persitently store any objects which meet the PRIM STORAGE criteria
243 ; This must be a whole number 243 ; This must be a whole number
@@ -283,23 +283,23 @@
283 283
284 meshing = Meshmerizer 284 meshing = Meshmerizer
285 ;meshing = ZeroMesher 285 ;meshing = ZeroMesher
286 286
287 ; Path to decoded sculpty maps 287 ; Path to decoded sculpty maps
288 ; Defaults to "j2kDecodeCache 288 ; Defaults to "j2kDecodeCache
289 ;DecodedSculptMapPath = "j2kDecodeCache" 289 ;DecodedSculptMapPath = "j2kDecodeCache"
290 290
291 ; if you use Meshmerizer and want sculpt map collisions, setting this to 291 ; if you use Meshmerizer and want sculpt map collisions, setting this to
292 ; to true will store decoded sculpt maps in a special folder in your bin 292 ; to true will store decoded sculpt maps in a special folder in your bin
293 ; folder, which can reduce startup times by reducing asset requests. Some 293 ; folder, which can reduce startup times by reducing asset requests. Some
294 ; versions of mono dont work well when reading the cache files, so set this 294 ; versions of mono dont work well when reading the cache files, so set this
295 ; to false if you have compatibility problems. 295 ; to false if you have compatibility problems.
296 ;CacheSculptMaps = true 296 ;CacheSculptMaps = true
297 297
298 ;; BulletSim is the default physics engine. It provides the best performance and most functionality. 298 ;; BulletSim is the default physics engine. It provides the best performance and most functionality.
299 ;; BulletSim supports varregions. 299 ;; BulletSim supports varregions.
300 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. 300 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before.
301 ;; It continues to provide a workable physics implementation. It does not currently support varregions. 301 ;; It continues to provide a workable physics implementation. It does not currently support varregions.
302 ;; basicphysics effectively does not model physics at all, making all objects phantom. 302 ;; basicphysics effectively does not model physics at all, making all objects phantom.
303 ;; Default is BulletSim 303 ;; Default is BulletSim
304 physics = BulletSim 304 physics = BulletSim
305 ;physics = modified_BulletX 305 ;physics = modified_BulletX
@@ -324,14 +324,14 @@
324 ; For example, servers inside your firewall. 324 ; For example, servers inside your firewall.
325 ; Separate patterns with a ';' 325 ; Separate patterns with a ';'
326 ; HttpProxyExceptions = ".mydomain.com;localhost" 326 ; HttpProxyExceptions = ".mydomain.com;localhost"
327 327
328 ; ## 328 ; ##
329 ; ## EMAIL MODULE 329 ; ## EMAIL MODULE
330 ; ## 330 ; ##
331 ;; The email module requires some configuration. It needs an SMTP 331 ;; The email module requires some configuration. It needs an SMTP
332 ;; server to send mail through. 332 ;; server to send mail through.
333 ;emailmodule = DefaultEmailModule 333 ;emailmodule = DefaultEmailModule
334 334
335 ; ## 335 ; ##
336 ; ## ANIMATIONS 336 ; ## ANIMATIONS
337 ; ## 337 ; ##
@@ -343,11 +343,11 @@
343 ; PreJump is an additional animation state, but it probably 343 ; PreJump is an additional animation state, but it probably
344 ; won't look right until the physics engine supports it 344 ; won't look right until the physics engine supports it
345 ; (i.e delays takeoff for a moment) 345 ; (i.e delays takeoff for a moment)
346 346
347 ; # 347 ; #
348 ; # statistics 348 ; # statistics
349 ; # 349 ; #
350 350
351 ; Simulator statistics are output to the console periodically at debug level INFO. 351 ; Simulator statistics are output to the console periodically at debug level INFO.
352 ; Setting this to zero disables this output. 352 ; Setting this to zero disables this output.
353 ; LogShowStatsSeconds = 3600 353 ; LogShowStatsSeconds = 3600
@@ -401,21 +401,21 @@
401 ; routing and land at the landmark coordinates when set to true 401 ; routing and land at the landmark coordinates when set to true
402 ; default is false 402 ; default is false
403 ; TelehubAllowLandmark = false 403 ; TelehubAllowLandmark = false
404 404
405 405
406[Map] 406[Map]
407 ; Map tile options. 407 ; Map tile options.
408 ; If true, then maptiles are generated using the MapImageModule below. 408 ; If true, then maptiles are generated using the MapImageModule below.
409 ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden 409 ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden
410 ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need 410 ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
411 ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ 411 ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
412 ;GenerateMaptiles = true 412 ;GenerateMaptiles = true
413 413
414 ;WorldMapModule = "WorldMap" 414 ;WorldMapModule = "WorldMap"
415 415
416 ; The module to use in order to generate map images. 416 ; The module to use in order to generate map images.
417 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can 417 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
418 ; generate better images. 418 ; generate better images.
419 ;MapImageModule = "MapImageModule" 419 ;MapImageModule = "MapImageModule"
420 420
421 ; World map blacklist timeout in seconds 421 ; World map blacklist timeout in seconds
@@ -458,14 +458,14 @@
458 ; Default is true 458 ; Default is true
459 serverside_object_permissions = true 459 serverside_object_permissions = true
460 460
461 461
462 ; This allows some control over permissions 462 ; This allows some control over permissions
463 ; please note that this still doesn't duplicate SL, and is not intended to 463 ; please note that this still doesn't duplicate SL, and is not intended to
464 464
465 ; This allows grid users with a UserLevel of 200 or more to assume god 465 ; This allows grid users with a UserLevel of 200 or more to assume god
466 ; powers in the regions in this simulator. 466 ; powers in the regions in this simulator.
467 allow_grid_gods = false 467 allow_grid_gods = false
468 468
469 ; Allow region owners to assume god powers in their regions 469 ; Allow region owners to assume god powers in their regions
470 ;region_owner_is_god = true 470 ;region_owner_is_god = true
471 471
@@ -501,7 +501,7 @@
501 ; allowed_script_editors = all 501 ; allowed_script_editors = all
502 502
503 ; Provides a simple control for land owners to give build rights to specific avatars 503 ; Provides a simple control for land owners to give build rights to specific avatars
504 ; in publicly accessible parcels that disallow object creation in general. 504 ; in publicly accessible parcels that disallow object creation in general.
505 ; Owners specific avatars by adding them to the Access List of the parcel 505 ; Owners specific avatars by adding them to the Access List of the parcel
506 ; without having to use the Groups feature 506 ; without having to use the Groups feature
507 ; Disabled by default 507 ; Disabled by default
@@ -542,12 +542,12 @@
542 ;; Set the value of the url to your UserProfilesService 542 ;; Set the value of the url to your UserProfilesService
543 ;; If un-set / "" the module is disabled 543 ;; If un-set / "" the module is disabled
544 ;; If the ProfileURL is not set, then very BASIC 544 ;; If the ProfileURL is not set, then very BASIC
545 ;; profile support will be configured. If the ProfileURL is set to a 545 ;; profile support will be configured. If the ProfileURL is set to a
546 ;; valid URL, then full profile support will be configured. The URL 546 ;; valid URL, then full profile support will be configured. The URL
547 ;; points to your grid's Robust user profiles service 547 ;; points to your grid's Robust user profiles service
548 ;; 548 ;;
549 ; ProfileURL = http://127.0.0.1:9000 549 ; ProfileURL = http://127.0.0.1:9000
550 550
551 ;; set this to false to prevent your users to be sent to unknown 551 ;; set this to false to prevent your users to be sent to unknown
552 ;; web sites by other users on their profiles 552 ;; web sites by other users on their profiles
553 ; AllowUserProfileWebURLs = true 553 ; AllowUserProfileWebURLs = true
@@ -579,7 +579,7 @@
579 http_listener_sslport = 9001 ; Use this port for SSL connections 579 http_listener_sslport = 9001 ; Use this port for SSL connections
580 http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer 580 http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer
581 581
582 ; HTTPS for "Out of band" management applications such as the remote 582 ; HTTPS for "Out of band" management applications such as the remote
583 ; admin module 583 ; admin module
584 ; 584 ;
585 ; Create https_listener = "True" will create a listener on the port 585 ; Create https_listener = "True" will create a listener on the port
@@ -596,11 +596,11 @@
596 ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH. 596 ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH.
597 ; By default, llHTTPRequest limits the response body to 2048 bytes. 597 ; By default, llHTTPRequest limits the response body to 2048 bytes.
598 ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum 598 ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum
599 ; of HttpBodyMaxLenMAX bytes. 599 ; of HttpBodyMaxLenMAX bytes.
600 ; HttpBodyMaxLenMAX=16384 600 ; HttpBodyMaxLenMAX=16384
601 601
602 ; Hostname to use in llRequestURL/llRequestSecureURL 602 ; Hostname to use in llRequestURL/llRequestSecureURL
603 ; if not defined - llRequestURL/llRequestSecureURL are disabled 603 ; if not defined - llRequestURL/llRequestSecureURL are disabled
604 ; ExternalHostNameForLSL=127.0.0.1 604 ; ExternalHostNameForLSL=127.0.0.1
605 605
606 ; Disallow the following address ranges for user scripting calls (e.g. llHttpRequest()) 606 ; Disallow the following address ranges for user scripting calls (e.g. llHttpRequest())
@@ -622,7 +622,7 @@
622 ; You can also disable the blacklist entirely with an empty entry 622 ; You can also disable the blacklist entirely with an empty entry
623 ; 623 ;
624 ; OutboundDisallowForUserScripts = "" 624 ; OutboundDisallowForUserScripts = ""
625 625
626 ; What is reported as the "X-Secondlife-Shard" 626 ; What is reported as the "X-Secondlife-Shard"
627 ; Defaults to the user server url if not set 627 ; Defaults to the user server url if not set
628 ; The old default is "OpenSim", set here for compatibility 628 ; The old default is "OpenSim", set here for compatibility
@@ -643,7 +643,7 @@
643 ; Viewer-based access control. |-separated list of allowed viewers. 643 ; Viewer-based access control. |-separated list of allowed viewers.
644 ; AllowedClients = "" 644 ; AllowedClients = ""
645 645
646 ; Viewer-based access control. |-separated list of denied viewers. 646 ; Viewer-based access control. |-separated list of denied viewers.
647 ; No restrictions by default. 647 ; No restrictions by default.
648 ; DeniedClients = "" 648 ; DeniedClients = ""
649 649
@@ -681,7 +681,7 @@
681 ;client_throttle_max_bps = 187500 681 ;client_throttle_max_bps = 187500
682 682
683 ; Minimum bytes per second to send to any single client as a result of 683 ; Minimum bytes per second to send to any single client as a result of
684 ; adaptive throttling. Viewer preferences set to a lower number will 684 ; adaptive throttling. Viewer preferences set to a lower number will
685 ; override the settin. The example given here ensures that adaptive 685 ; override the settin. The example given here ensures that adaptive
686 ; throttling will never decrease per client bandwidth below 256 kbps. 686 ; throttling will never decrease per client bandwidth below 256 kbps.
687 ; 687 ;
@@ -758,7 +758,7 @@
758 758
759 759
760[ClientStack.LindenCaps] 760[ClientStack.LindenCaps]
761 ;; Long list of capabilities taken from 761 ;; Long list of capabilities taken from
762 ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities 762 ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities
763 ;; Not all are supported by OpenSim. The ones supported are 763 ;; Not all are supported by OpenSim. The ones supported are
764 ;; set to localhost. These defaults can be overwritten 764 ;; set to localhost. These defaults can be overwritten
@@ -833,7 +833,7 @@
833 ; Capability for searching for people 833 ; Capability for searching for people
834 Cap_AvatarPickerSearch = "localhost" 834 Cap_AvatarPickerSearch = "localhost"
835 835
836 836
837[Chat] 837[Chat]
838 ; Controls whether the chat module is enabled. Default is true. 838 ; Controls whether the chat module is enabled. Default is true.
839 enabled = true; 839 enabled = true;
@@ -848,8 +848,8 @@
848 shout_distance = 100 848 shout_distance = 100
849 849
850[EntityTransfer] 850[EntityTransfer]
851 ; The maximum distance in regions that an agent is allowed to teleport 851 ; The maximum distance in regions that an agent is allowed to teleport
852 ; along the x or y axis. This is set to 65535 because current viewers 852 ; along the x or y axis. This is set to 65535 because current viewers
853 ; can't handle teleports that are greater than this distance 853 ; can't handle teleports that are greater than this distance
854 ; Setting to 0 will allow teleports of any distance 854 ; Setting to 0 will allow teleports of any distance
855 ; 855 ;
@@ -859,7 +859,7 @@
859 AllowAvatarCrossing = true 859 AllowAvatarCrossing = true
860 860
861 ; This disables border transfers for objects. When true, objects can be placed outside 861 ; This disables border transfers for objects. When true, objects can be placed outside
862 ; the region's border without being transferred to another simulator. 862 ; the region's border without being transferred to another simulator.
863 DisableObjectTransfer = false 863 DisableObjectTransfer = false
864 864
865 ; Minimum user level required for HyperGrid teleports 865 ; Minimum user level required for HyperGrid teleports
@@ -899,7 +899,7 @@
899 899
900[Appearance] 900[Appearance]
901 ; Persist avatar baked textures 901 ; Persist avatar baked textures
902 ; Persisting baked textures can speed up login and region border 902 ; Persisting baked textures can speed up login and region border
903 ; crossings especially with large numbers of users, though it 903 ; crossings especially with large numbers of users, though it
904 ; will store potentially large numbers of textures in your asset 904 ; will store potentially large numbers of textures in your asset
905 ; database 905 ; database
@@ -913,11 +913,11 @@
913 DelayBeforeAppearanceSend = 2 913 DelayBeforeAppearanceSend = 2
914 914
915 ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds. 915 ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
916 ; This may help with some situations where avatars are persistently grey, though it will not help 916 ; This may help with some situations where avatars are persistently grey, though it will not help
917 ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others). 917 ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
918 ResendAppearanceUpdates = false 918 ResendAppearanceUpdates = false
919 919
920 ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar 920 ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar
921 ; on every login 921 ; on every login
922 ReuseTextures = false 922 ReuseTextures = false
923 923
@@ -949,11 +949,11 @@
949 ;support convex shape type on normal prims 949 ;support convex shape type on normal prims
950 ; (ubOde only) 950 ; (ubOde only)
951 ;ConvexPrims = true 951 ;ConvexPrims = true
952 952
953 ;support convex shape type on sculpts 953 ;support convex shape type on sculpts
954 ; (ubOde only) 954 ; (ubOde only)
955 ;ConvexSculpts = true 955 ;ConvexSculpts = true
956 956
957 ; mesh cache settings: 957 ; mesh cache settings:
958 ; (ubOde only) 958 ; (ubOde only)
959 ; do cache (keep true) 959 ; do cache (keep true)
@@ -962,7 +962,7 @@
962 ;MeshFileCachePath = MeshCache 962 ;MeshFileCachePath = MeshCache
963 ;MeshFileCacheDoExpire = true; 963 ;MeshFileCacheDoExpire = true;
964 ;MeshFileCacheExpireHours = 48 964 ;MeshFileCacheExpireHours = 48
965 965
966 966
967 967
968[Textures] 968[Textures]
@@ -984,7 +984,7 @@
984 984
985 985
986[ODEPhysicsSettings] 986[ODEPhysicsSettings]
987 ; ## 987 ; ##
988 ; ## Physics stats settings ( most ignored by ubOde ) 988 ; ## Physics stats settings ( most ignored by ubOde )
989 ; 989 ;
990 990
@@ -1017,7 +1017,7 @@
1017 ; Max value is 255, min value is 0 1017 ; Max value is 255, min value is 0
1018 avatar_terminal_velocity = 54 1018 avatar_terminal_velocity = 54
1019 1019
1020 ; World Step size. 1020 ; World Step size.
1021 ; with legacy ODE this value needs to be close to 0.02s 1021 ; with legacy ODE this value needs to be close to 0.02s
1022 ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load 1022 ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load
1023 ; you will need to test acording to you needs 1023 ; you will need to test acording to you needs
@@ -1034,7 +1034,7 @@
1034 world_hashSpace_level_high = 12 1034 world_hashSpace_level_high = 12
1035 1035
1036 meters_in_small_space = 29.9 1036 meters_in_small_space = 29.9
1037 1037
1038 1038
1039 ; ## 1039 ; ##
1040 ; ## Contact properties. (the stuff that happens when things come in contact with each other) 1040 ; ## Contact properties. (the stuff that happens when things come in contact with each other)
@@ -1107,8 +1107,8 @@
1107 minimum_ground_flight_offset = 3.0 1107 minimum_ground_flight_offset = 3.0
1108 1108
1109 ; Plant avatar. This reduces the effect of physical contacts with the avatar. 1109 ; Plant avatar. This reduces the effect of physical contacts with the avatar.
1110 ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive. 1110 ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive.
1111 ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active 1111 ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active
1112 ; will lock the avatar in place 1112 ; will lock the avatar in place
1113 av_planted = false 1113 av_planted = false
1114 1114
@@ -1160,7 +1160,7 @@
1160 1160
1161 ; Physics needs to create internal meshs (or convert the object meshs or scultps) 1161 ; Physics needs to create internal meshs (or convert the object meshs or scultps)
1162 ; for all prims except simple boxes and spheres. 1162 ; for all prims except simple boxes and spheres.
1163 1163
1164 ; collisions of small objects againts larger ones can have a increased CPU load cost 1164 ; collisions of small objects againts larger ones can have a increased CPU load cost
1165 ; so this are represented by a simple BOX 1165 ; so this are represented by a simple BOX
1166 ; if all their scale dimensions are lower or equal to this option. Default is 0.1m 1166 ; if all their scale dimensions are lower or equal to this option. Default is 0.1m
@@ -1249,7 +1249,7 @@
1249 PhysicsLoggingEnabled = False 1249 PhysicsLoggingEnabled = False
1250 PhysicsLoggingDir = "." 1250 PhysicsLoggingDir = "."
1251 VehicleLoggingEnabled = False 1251 VehicleLoggingEnabled = False
1252 1252
1253 1253
1254[RemoteAdmin] 1254[RemoteAdmin]
1255 enabled = false 1255 enabled = false
@@ -1311,7 +1311,7 @@
1311 ;copy_folders = false 1311 ;copy_folders = false
1312 1312
1313 ; path to default appearance XML file that specifies the look of the default avatars 1313 ; path to default appearance XML file that specifies the look of the default avatars
1314 ;default_appearance = default_appearance.xml 1314 ;default_appearance = default_appearance.xml
1315 1315
1316 1316
1317; RestPlugins are not currently operational. 1317; RestPlugins are not currently operational.
@@ -1471,17 +1471,17 @@
1471[Trees] 1471[Trees]
1472 ; enable the trees module. default true 1472 ; enable the trees module. default true
1473 enabled = true 1473 enabled = true
1474 1474
1475 ; active_trees allows module to change its trees in time. 1475 ; active_trees allows module to change its trees in time.
1476 ; some will be deleted, others created and rest may grow 1476 ; some will be deleted, others created and rest may grow
1477 ; default is false. You can change it with console command tree active true | false later 1477 ; default is false. You can change it with console command tree active true | false later
1478 active_trees = false 1478 active_trees = false
1479 ; the trees change execution time rate (in ms) 1479 ; the trees change execution time rate (in ms)
1480 update_rate = 1000 1480 update_rate = 1000
1481 1481
1482 ; allow the trees to grow. 1482 ; allow the trees to grow.
1483 ; DANGER 1483 ; DANGER
1484 ; this option causes high network use on the order of 1484 ; this option causes high network use on the order of
1485 ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second 1485 ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second
1486 allowGrow = false 1486 allowGrow = false
1487 1487
@@ -1511,7 +1511,7 @@
1511 ; Maximum number of llListen events we allow per script 1511 ; Maximum number of llListen events we allow per script
1512 ; Set this to 0 to have no limit imposed. 1512 ; Set this to 0 to have no limit imposed.
1513 max_listens_per_script = 64 1513 max_listens_per_script = 64
1514 1514
1515 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) 1515 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL())
1516 max_external_urls_per_simulator = 100 1516 max_external_urls_per_simulator = 100
1517 1517
@@ -1709,7 +1709,7 @@
1709 ; data service 1709 ; data service
1710 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" 1710 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
1711 1711
1712 1712
1713[Economy] 1713[Economy]
1714 ; the economy module in use 1714 ; the economy module in use
1715 ; default is the provided BetaGridLikeMoneyModule 1715 ; default is the provided BetaGridLikeMoneyModule
@@ -1729,10 +1729,10 @@
1729 ; SellEnabled = true 1729 ; SellEnabled = true
1730 1730
1731 ;; Money Unit fee to upload textures, animations etc. Default is 0. 1731 ;; Money Unit fee to upload textures, animations etc. Default is 0.
1732 ;PriceUpload = 0 1732 ;PriceUpload = 0
1733 1733
1734 ;; Money Unit fee to create groups. Default is 0. 1734 ;; Money Unit fee to create groups. Default is 0.
1735 ;PriceGroupCreate = 0 1735 ;PriceGroupCreate = 0
1736 1736
1737 ; We don't really know what the rest of these values do. These get sent to the client 1737 ; We don't really know what the rest of these values do. These get sent to the client
1738 ; These taken from Agni at a Public Telehub. Change at your own risk. 1738 ; These taken from Agni at a Public Telehub. Change at your own risk.
@@ -1796,8 +1796,8 @@
1796 ; But this costs a lot of time, so region load will take a lot longer. 1796 ; But this costs a lot of time, so region load will take a lot longer.
1797 ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true) 1797 ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true)
1798 ; CompactMemOnLoad = false 1798 ; CompactMemOnLoad = false
1799 1799
1800 ; Controls whether scripts are stopped by aborting their threads externally (abort) 1800 ; Controls whether scripts are stopped by aborting their threads externally (abort)
1801 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op). 1801 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op).
1802 ; co-op will be more stable as aborting threads can cause instability. 1802 ; co-op will be more stable as aborting threads can cause instability.
1803 ; abort was the default option in OpenSimulator 0.8 and before. 1803 ; abort was the default option in OpenSimulator 0.8 and before.
@@ -1823,7 +1823,7 @@
1823 1823
1824 ; Allow the use of os* functions (some are dangerous) 1824 ; Allow the use of os* functions (some are dangerous)
1825 AllowOSFunctions = false 1825 AllowOSFunctions = false
1826 1826
1827 ; Allow the user of LightShare functions 1827 ; Allow the user of LightShare functions
1828 AllowLightShareFunctions = false 1828 AllowLightShareFunctions = false
1829 1829
@@ -1842,7 +1842,7 @@
1842 1842
1843 ; Comma separated list of UUIDS allows the function for that list of UUIDS 1843 ; Comma separated list of UUIDS allows the function for that list of UUIDS
1844 ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb 1844 ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb
1845 1845
1846 ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are 1846 ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are
1847 ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel 1847 ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel
1848 ; - PARCEL_OWNER: allow if the objectowner is parcelowner 1848 ; - PARCEL_OWNER: allow if the objectowner is parcelowner
@@ -1900,7 +1900,7 @@
1900 ; prims 1900 ; prims
1901 ; DisableUndergroundMovement = true 1901 ; DisableUndergroundMovement = true
1902 1902
1903 ;; Path to script assemblies 1903 ;; Path to script assemblies
1904 ; ScriptEnginesPath = "ScriptEngines" 1904 ; ScriptEnginesPath = "ScriptEngines"
1905 1905
1906 1906
@@ -2037,7 +2037,7 @@
2037 ;Module = GroupsModule 2037 ;Module = GroupsModule
2038 2038
2039 ; Enable Group Notices 2039 ; Enable Group Notices
2040 ;NoticesEnabled = true 2040 ;NoticesEnabled = true
2041 2041
2042 ; This makes the Group module very chatty on the console. 2042 ; This makes the Group module very chatty on the console.
2043 DebugEnabled = false 2043 DebugEnabled = false
@@ -2052,7 +2052,7 @@
2052 2052
2053 ; Specify which messaging module to use for groups messaging and if it's enabled 2053 ; Specify which messaging module to use for groups messaging and if it's enabled
2054 ;MessagingModule = GroupsMessagingModule 2054 ;MessagingModule = GroupsMessagingModule
2055 ;MessagingEnabled = true 2055 ;MessagingEnabled = true
2056 2056
2057 ; Experimental option to only message cached online users rather than all users 2057 ; Experimental option to only message cached online users rather than all users
2058 ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service 2058 ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service
@@ -2060,7 +2060,7 @@
2060 MessageOnlineUsersOnly = false 2060 MessageOnlineUsersOnly = false
2061 2061
2062 ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend 2062 ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
2063 2063
2064 ; SimianGrid Service for Groups 2064 ; SimianGrid Service for Groups
2065 ;ServicesConnectorModule = SimianGroupsServicesConnector 2065 ;ServicesConnectorModule = SimianGroupsServicesConnector
2066 ;GroupsServerURI = http://mygridserver.com:82/Grid/ 2066 ;GroupsServerURI = http://mygridserver.com:82/Grid/
@@ -2070,8 +2070,8 @@
2070 ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php 2070 ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php
2071 2071
2072 ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys 2072 ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys
2073 ;XmlRpcServiceReadKey = 1234 2073 ;XmlRpcServiceReadKey = 1234
2074 ;XmlRpcServiceWriteKey = 1234 2074 ;XmlRpcServiceWriteKey = 1234
2075 2075
2076 ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests, 2076 ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests,
2077 ; only set to false it if you absolute sure regions and groups server support it. 2077 ; only set to false it if you absolute sure regions and groups server support it.
@@ -2099,7 +2099,7 @@
2099 ReprioritizationInterval = 2000.0 2099 ReprioritizationInterval = 2000.0
2100 RootReprioritizationDistance = 10.0 2100 RootReprioritizationDistance = 10.0
2101 ChildReprioritizationDistance = 20.0 2101 ChildReprioritizationDistance = 20.0
2102 2102
2103 ; TEST OPTION KEEP AS FALSE 2103 ; TEST OPTION KEEP AS FALSE
2104 ; if true, don't send object updates if outside view range 2104 ; if true, don't send object updates if outside view range
2105 ObjectsCullingByDistance = false 2105 ObjectsCullingByDistance = false
@@ -2112,7 +2112,7 @@
2112 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region 2112 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region
2113 ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect. 2113 ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect.
2114 ChildTerseUpdatePeriod = 0 2114 ChildTerseUpdatePeriod = 0
2115 2115
2116 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance 2116 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance
2117 RootPositionUpdateTolerance = 0.05 2117 RootPositionUpdateTolerance = 0.05
2118 2118
@@ -2139,7 +2139,7 @@
2139 ; enabled=false 2139 ; enabled=false
2140 2140
2141[Statistics] 2141[Statistics]
2142 ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames 2142 ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames
2143 ; to include in the averaging calculations 2143 ; to include in the averaging calculations
2144 NumberOfFrames=10 2144 NumberOfFrames=10
2145 2145
@@ -2152,18 +2152,18 @@
2152 ;; Enable Non Player Character (NPC) facilities 2152 ;; Enable Non Player Character (NPC) facilities
2153 Enabled = false 2153 Enabled = false
2154 ;; several options to control NPCs creation 2154 ;; several options to control NPCs creation
2155 2155
2156 ;; allow NPCs to be created not Owned {true false} default: true 2156 ;; allow NPCs to be created not Owned {true false} default: true
2157 ; AllowNotOwned = true 2157 ; AllowNotOwned = true
2158 2158
2159 ;; allow NPCs to set to be sensed as Avatars {true false} default: true 2159 ;; allow NPCs to set to be sensed as Avatars {true false} default: true
2160 ; AllowSenseAsAvatar = true 2160 ; AllowSenseAsAvatar = true
2161 2161
2162 ;; allow NPCs to created cloning any avatar in region {true false} default: true 2162 ;; allow NPCs to created cloning any avatar in region {true false} default: true
2163 ; AllowCloneOtherAvatars = true 2163 ; AllowCloneOtherAvatars = true
2164 2164
2165 ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true 2165 ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true
2166 ; NoNPCGroup = true 2166 ; NoNPCGroup = true
2167 2167
2168[Terrain] 2168[Terrain]
2169 ; Values can be "pinhead-island" or "flat" 2169 ; Values can be "pinhead-island" or "flat"
@@ -2184,11 +2184,11 @@
2184 ; whole region. 2184 ; whole region.
2185 LimitParcelLayerUpdateDistance = true 2185 LimitParcelLayerUpdateDistance = true
2186 ParcelLayerViewDistance = 128 2186 ParcelLayerViewDistance = 128
2187 2187
2188 ; set this to false to not display parcel ban lines 2188 ; set this to false to not display parcel ban lines
2189 ShowParcelBansLines = true 2189 ShowParcelBansLines = true
2190 2190
2191;; 2191;;
2192;; If you are using a simian grid frontend you can enable 2192;; If you are using a simian grid frontend you can enable
2193;; this module to upload tile images for the mapping fn 2193;; this module to upload tile images for the mapping fn
2194;; 2194;;
@@ -2199,8 +2199,8 @@
2199 2199
2200 2200
2201;; 2201;;
2202;; JsonStore module provides structured store for scripts 2202;; JsonStore module provides structured store for scripts
2203;; 2203;;
2204[JsonStore] 2204[JsonStore]
2205 Enabled = False 2205 Enabled = False
2206 2206