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authorDiva Canto2015-01-09 08:31:56 -0800
committerDiva Canto2015-01-09 08:31:56 -0800
commite2dd15625f158c7f7d8f5ceec14f09e85dd8e2b6 (patch)
tree522ca8d3d1901ca7f594a7a5b6ec77d045d0ba21 /bin/OpenSimDefaults.ini
parentCommented out clear_registry_ because (1) it isn't clearing up anything anymo... (diff)
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Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index ad33423..69a2a4a 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -645,7 +645,7 @@
645 Cap_ObjectMediaNavigate = "localhost" 645 Cap_ObjectMediaNavigate = "localhost"
646 Cap_FetchLib = "" 646 Cap_FetchLib = ""
647 Cap_FetchLibDescendents = "" 647 Cap_FetchLibDescendents = ""
648 Cap_GetDisplayNames = "" 648 Cap_GetDisplayNames = "localhost"
649 Cap_GetTexture = "localhost" 649 Cap_GetTexture = "localhost"
650 Cap_GetMesh = "localhost" 650 Cap_GetMesh = "localhost"
651 Cap_GetObjectCost = "" 651 Cap_GetObjectCost = ""