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author | Melanie | 2011-04-17 18:42:06 +0200 |
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committer | Melanie | 2011-04-17 18:42:06 +0200 |
commit | c02e0e930d078ab5e2d4070df65c3d74f5812cbc (patch) | |
tree | abb12e192cf0675b675d874eb86b65aa4fd177d7 /bin/OpenSimDefaults.ini | |
parent | Fix the cert validation handler so that it will not block other parts of (diff) | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 17bc537..3c4ceb9 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -14,15 +14,6 @@ | |||
14 | ; Place to create a PID file | 14 | ; Place to create a PID file |
15 | ; PIDFile = "/tmp/my.pid" | 15 | ; PIDFile = "/tmp/my.pid" |
16 | 16 | ||
17 | ; Http proxy support for llHTTPRequest and dynamic texture loading | ||
18 | ; Set HttpProxy to the URL for your proxy server if you would like | ||
19 | ; to proxy llHTTPRequests through a firewall | ||
20 | ; HttpProxy = "http://proxy.com" | ||
21 | ; Set HttpProxyExceptions to a list of regular expressions for | ||
22 | ; URLs that you don't want going through the proxy such as servers | ||
23 | ; inside your firewall, separate patterns with a ';' | ||
24 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
25 | |||
26 | startup_console_commands_file = "startup_commands.txt" | 17 | startup_console_commands_file = "startup_commands.txt" |
27 | shutdown_console_commands_file = "shutdown_commands.txt" | 18 | shutdown_console_commands_file = "shutdown_commands.txt" |
28 | 19 | ||
@@ -163,7 +154,11 @@ | |||
163 | ; mesh, and use it for collisions. This is currently experimental code and enabling | 154 | ; mesh, and use it for collisions. This is currently experimental code and enabling |
164 | ; it may cause unexpected physics problems. | 155 | ; it may cause unexpected physics problems. |
165 | ;UseMeshiesPhysicsMesh = false | 156 | ;UseMeshiesPhysicsMesh = false |
166 | 157 | ||
158 | ; enable / disable Collada mesh support | ||
159 | ; default is true | ||
160 | ; ColladaMesh = true | ||
161 | |||
167 | ; Choose one of the physics engines below | 162 | ; Choose one of the physics engines below |
168 | ; OpenDynamicsEngine is by some distance the most developed physics engine | 163 | ; OpenDynamicsEngine is by some distance the most developed physics engine |
169 | ; basicphysics effectively does not model physics at all, making all objects phantom | 164 | ; basicphysics effectively does not model physics at all, making all objects phantom |