aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/OpenSimDefaults.ini
diff options
context:
space:
mode:
authorRobert Adams2014-01-19 07:33:56 -0800
committerRobert Adams2014-01-19 07:33:56 -0800
commit54a4b9eab4009711f574fe744e2dd82373c971c9 (patch)
treea5b587fd456bd1c5c50629f0f85ecf83bef0154d /bin/OpenSimDefaults.ini
parentAdd J2K decoder routine that converts directly to an image. (diff)
downloadopensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.zip
opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.gz
opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.bz2
opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.xz
varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D: Optional rendering of mesh and scupltie prims (INI parameter. Off by default) Texturing of large prims (INI parameter. On by default) Better garbage collection
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini9
1 files changed, 9 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index ae7b794..d80f5ba 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -310,6 +310,15 @@
310 ; Use terrain texture for maptiles if true, use shaded green if false 310 ; Use terrain texture for maptiles if true, use shaded green if false
311 TextureOnMapTile = true 311 TextureOnMapTile = true
312 312
313 ; Texture prims
314 TexturePrims = true
315
316 ; Only texture prims that have a diagonal size greater than this number
317 TexturePrimSize = 48
318
319 ; Attempt to render meshes and sculpties on the map
320 RenderMeshes = false;
321
313[Permissions] 322[Permissions]
314 ; ## 323 ; ##
315 ; ## PERMISSIONS 324 ; ## PERMISSIONS