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author | Robert Adams | 2014-01-19 07:33:56 -0800 |
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committer | Robert Adams | 2014-01-19 07:33:56 -0800 |
commit | 54a4b9eab4009711f574fe744e2dd82373c971c9 (patch) | |
tree | a5b587fd456bd1c5c50629f0f85ecf83bef0154d /bin/OpenSimDefaults.ini | |
parent | Add J2K decoder routine that converts directly to an image. (diff) | |
download | opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.zip opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.gz opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.bz2 opensim-SC-54a4b9eab4009711f574fe744e2dd82373c971c9.tar.xz |
varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
Texturing of large prims (INI parameter. On by default)
Better garbage collection
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index ae7b794..d80f5ba 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -310,6 +310,15 @@ | |||
310 | ; Use terrain texture for maptiles if true, use shaded green if false | 310 | ; Use terrain texture for maptiles if true, use shaded green if false |
311 | TextureOnMapTile = true | 311 | TextureOnMapTile = true |
312 | 312 | ||
313 | ; Texture prims | ||
314 | TexturePrims = true | ||
315 | |||
316 | ; Only texture prims that have a diagonal size greater than this number | ||
317 | TexturePrimSize = 48 | ||
318 | |||
319 | ; Attempt to render meshes and sculpties on the map | ||
320 | RenderMeshes = false; | ||
321 | |||
313 | [Permissions] | 322 | [Permissions] |
314 | ; ## | 323 | ; ## |
315 | ; ## PERMISSIONS | 324 | ; ## PERMISSIONS |