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authorLani Global2014-02-21 19:53:25 +0000
committerRobert Adams2014-03-10 22:11:09 -0700
commit3e8f593bf2ed525dbd53ef9807382e9dc2a64c6d (patch)
treeaee8843118ad510ce6b0be39cb7dda437513c49d /bin/OpenSimDefaults.ini
parentChange terrain update sending to be triggered by frame tick rather (diff)
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PhysicalPrimMax to 64m for ini Default files to enable standard size prims and mesh to be used with vehicles.
Signed-off-by: Robert Adams <misterblue@misterblue.com>
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 026f285..f59dbf2 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -97,7 +97,7 @@
97 NonPhysicalPrimMax = 256 97 NonPhysicalPrimMax = 256
98 98
99 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file. 99 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file.
100 PhysicalPrimMax = 10 100 PhysicalPrimMax = 64
101 101
102 ; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum 102 ; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
103 ; This can be overriden in the region config file. 103 ; This can be overriden in the region config file.