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author | Michael Heilmann | 2015-05-19 15:18:45 -0400 |
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committer | Michael Heilmann | 2015-05-19 15:18:45 -0400 |
commit | 140ea04b9d692344d803fc87364fb252561725c3 (patch) | |
tree | d503b7ae17baca374d704b548fc7da512f512388 /bin/OpenSimDefaults.ini | |
parent | Merge pull request #7 from gamucf/moses.metricsPhase2 (diff) | |
parent | resolve possible nullref when sending appearance packet. Thanks to zadark for... (diff) | |
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Merging Opensim upstream before generating patch
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rwxr-xr-x | bin/OpenSimDefaults.ini | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 3422996..489ee53 100755 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1397,6 +1397,144 @@ | |||
1397 | ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) | 1397 | ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) |
1398 | max_external_urls_per_simulator = 100 | 1398 | max_external_urls_per_simulator = 100 |
1399 | 1399 | ||
1400 | ; Use size boxes instead of meshed prims, sculpts and mesh when calculating bounding boxes. | ||
1401 | ; Speeds up calculations but can make them inaccurate, in some cases very inaccurate. | ||
1402 | UseSimpleBoxesInGetBoundingBox = false | ||
1403 | |||
1404 | ; Add a third vector with stats when returning results from llGetBoundingBox. | ||
1405 | ; Lists objects (groups), prims/meshes/avatars (parts) and vertices rendered. | ||
1406 | AddStatsInGetBoundingBox = false | ||
1407 | |||
1408 | ; Avatar bounding box, lower X value, constant part, when standing | ||
1409 | LowerAvatarBoundingBoxStandingXconst = -0.275 | ||
1410 | |||
1411 | ; Avatar bounding box, upper X value, constant part, when standing | ||
1412 | UpperAvatarBoundingBoxStandingXconst = 0.275 | ||
1413 | |||
1414 | ; Avatar bounding box, lower Y value, constant part, when standing | ||
1415 | LowerAvatarBoundingBoxStandingYconst = -0.35 | ||
1416 | |||
1417 | ; Avatar bounding box, upper Y value, constant part, when standing | ||
1418 | UpperAvatarBoundingBoxStandingYconst = 0.35 | ||
1419 | |||
1420 | ; Avatar bounding box, lower Z value, constant part, when standing | ||
1421 | LowerAvatarBoundingBoxStandingZconst = -0.1 | ||
1422 | |||
1423 | ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when standing | ||
1424 | LowerAvatarBoundingBoxStandingZcoeff = -0.5 | ||
1425 | |||
1426 | ; Avatar bounding box, upper Z value, constant part, when standing | ||
1427 | UpperAvatarBoundingBoxStandingZconst = 0.1 | ||
1428 | |||
1429 | ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when standing | ||
1430 | UpperAvatarBoundingBoxStandingZcoeff = 0.5 | ||
1431 | |||
1432 | ; Avatar bounding box, lower X value, constant part, when groundsitting | ||
1433 | LowerAvatarBoundingBoxGroundsittingXconst = -0.3875 | ||
1434 | |||
1435 | ; Avatar bounding box, upper X value, constant part, when groundsitting | ||
1436 | UpperAvatarBoundingBoxGroundsittingXconst = 0.3875 | ||
1437 | |||
1438 | ; Avatar bounding box, lower Y value, constant part, when groundsitting | ||
1439 | LowerAvatarBoundingBoxGroundsittingYconst = -0.5 | ||
1440 | |||
1441 | ; Avatar bounding box, upper Y value, constant part, when groundsitting | ||
1442 | UpperAvatarBoundingBoxGroundsittingYconst = 0.5 | ||
1443 | |||
1444 | ; Avatar bounding box, lower Z value, constant part, when groundsitting | ||
1445 | LowerAvatarBoundingBoxGroundsittingZconst = -0.05 | ||
1446 | |||
1447 | ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when groundsitting | ||
1448 | LowerAvatarBoundingBoxGroundsittingZcoeff = -0.375 | ||
1449 | |||
1450 | ; Avatar bounding box, upper Z value, constant part, when groundsitting | ||
1451 | UpperAvatarBoundingBoxGroundsittingZconst = 0.5 | ||
1452 | |||
1453 | ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when groundsitting | ||
1454 | UpperAvatarBoundingBoxGroundsittingZcoeff = 0.0 | ||
1455 | |||
1456 | ; Avatar bounding box, lower X value, constant part, when sitting | ||
1457 | LowerAvatarBoundingBoxSittingXconst = -0.5875 | ||
1458 | |||
1459 | ; Avatar bounding box, upper X value, constant part, when sitting | ||
1460 | UpperAvatarBoundingBoxSittingXconst = 0.1875 | ||
1461 | |||
1462 | ; Avatar bounding box, lower Y value, constant part, when sitting | ||
1463 | LowerAvatarBoundingBoxSittingYconst = -0.35 | ||
1464 | |||
1465 | ; Avatar bounding box, upper Y value, constant part, when sitting | ||
1466 | UpperAvatarBoundingBoxSittingYconst = 0.35 | ||
1467 | |||
1468 | ; Avatar bounding box, lower Z value, constant part, when sitting | ||
1469 | LowerAvatarBoundingBoxSittingZconst = -0.35 | ||
1470 | |||
1471 | ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when sitting | ||
1472 | LowerAvatarBoundingBoxSittingZcoeff = -0.375 | ||
1473 | |||
1474 | ; Avatar bounding box, upper Z value, constant part, when sitting | ||
1475 | UpperAvatarBoundingBoxSittingZconst = -0.25 | ||
1476 | |||
1477 | ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when sitting | ||
1478 | UpperAvatarBoundingBoxSittingZcoeff = 0.25 | ||
1479 | |||
1480 | ; Safety coefficient for max bounding box from prim size box X coordinate | ||
1481 | ; Worst case is twisted and sheared box, 1+sqrt(2) | ||
1482 | PrimBoundingBoxSafetyCoefficientX = 2.414214 | ||
1483 | |||
1484 | ; Safety coefficient for max bounding box from prim size box Y coordinate | ||
1485 | ; Worst case is twisted and sheared box, 1+sqrt(2) | ||
1486 | PrimBoundingBoxSafetyCoefficientY = 2.414214 | ||
1487 | |||
1488 | ; Safety coefficient for max bounding box from prim size box Z coordinate | ||
1489 | ; Worst case is twisted tube, 0.5+sqrt(1.25) | ||
1490 | PrimBoundingBoxSafetyCoefficientZ = 1.618034 | ||
1491 | |||
1492 | ; Use llCastRay V3 if true | ||
1493 | ; Gives better accuracy and can be faster on some servers, but slower on others, | ||
1494 | ; compared to previous version of llCastRay | ||
1495 | ; Generates geometry meshes and can therefore use much system resources | ||
1496 | UseLlCastRayV3 = false | ||
1497 | |||
1498 | ; Accepted calculation precision error in calculations in llCastRay V3 | ||
1499 | FloatToleranceInLlCastRay = 0.000001 | ||
1500 | |||
1501 | ; Accepted distance difference between duplicate hits in llCastRay V3 | ||
1502 | FloatTolerance2InLlCastRay = 0.0001 | ||
1503 | |||
1504 | ; Detail level when rendering prims in llCastRay V3 | ||
1505 | ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call | ||
1506 | PrimDetailLevelInLlCastRay = 1 | ||
1507 | |||
1508 | ; Detail level when rendering sculpts in llCastRay V3 | ||
1509 | ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call | ||
1510 | SculptDetailLevelInLlCastRay = 1 | ||
1511 | |||
1512 | ; Detail level when rendering meshes in llCastRay V3 | ||
1513 | ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call | ||
1514 | MeshDetailLevelInLlCastRay = 3 | ||
1515 | |||
1516 | ; Detail level when rendering avatar capsules in llCastRay V3 | ||
1517 | ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call | ||
1518 | AvatarDetailLevelInLlCastRay = 1 | ||
1519 | |||
1520 | ; Maximum number of returned hits from llCastRay V3 | ||
1521 | MaxHitsInLlCastRay = 16 | ||
1522 | |||
1523 | ; Maximum number of returned hits per prim from llCastRay V3 | ||
1524 | MaxHitsPerPrimInLlCastRay = 16 | ||
1525 | |||
1526 | ; Maximum number of returned hits per object from llCastRay V3 | ||
1527 | MaxHitsPerObjectInLlCastRay = 16 | ||
1528 | |||
1529 | ; Report ray intersections with surfaces on exits from a prim as hits in llCastRay V3 if true | ||
1530 | DetectExitHitsInLlCastRay = false | ||
1531 | |||
1532 | ; Filter on parts instead of groups in llCastRay V3 if true | ||
1533 | FilterPartsInLlCastRay = false | ||
1534 | |||
1535 | ; Detect attachments in llCastRay V3 if true | ||
1536 | DoAttachmentsInLlCastRay = false | ||
1537 | |||
1400 | 1538 | ||
1401 | [DataSnapshot] | 1539 | [DataSnapshot] |
1402 | ; The following set of configs pertains to search. | 1540 | ; The following set of configs pertains to search. |
@@ -1424,6 +1562,7 @@ | |||
1424 | ; data service | 1562 | ; data service |
1425 | ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" | 1563 | ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" |
1426 | 1564 | ||
1565 | |||
1427 | [Economy] | 1566 | [Economy] |
1428 | ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - | 1567 | ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - |
1429 | ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). | 1568 | ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). |
@@ -1837,6 +1976,10 @@ | |||
1837 | ; For example- http://127.0.0.1:9000/SStats/ | 1976 | ; For example- http://127.0.0.1:9000/SStats/ |
1838 | ; enabled=false | 1977 | ; enabled=false |
1839 | 1978 | ||
1979 | [Statistics] | ||
1980 | ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames | ||
1981 | ; to include in the averaging calculations | ||
1982 | NumberOfFrames=10 | ||
1840 | 1983 | ||
1841 | [MediaOnAPrim] | 1984 | [MediaOnAPrim] |
1842 | ; Enable media on a prim facilities | 1985 | ; Enable media on a prim facilities |
@@ -1856,6 +1999,18 @@ | |||
1856 | ; the avatar outward. | 1999 | ; the avatar outward. |
1857 | SendTerrainUpdatesByViewDistance = True | 2000 | SendTerrainUpdatesByViewDistance = True |
1858 | 2001 | ||
2002 | [LandManagement] | ||
2003 | ; When editing terrain or objects, parcel layer info is updated in the viewer. | ||
2004 | ; This can be expensive for large regions. If this variable is 'true', only the | ||
2005 | ; parcel layer data around the area of interest is sent. The parcel layer info | ||
2006 | ; is sent for 'ParcelLayerViewDistance' around the interest point. | ||
2007 | ; If 'ParcelLayerViewDistance' is >= 128, the operation for legacy sized regions | ||
2008 | ; will be what it has always been (send the whole region's parcel layer info). | ||
2009 | ; Other parcel updates (login, changing parcel ownership, ...) will still send | ||
2010 | ; whole region. | ||
2011 | LimitParcelLayerUpdateDistance = true | ||
2012 | ParcelLayerViewDistance = 128 | ||
2013 | |||
1859 | ;; | 2014 | ;; |
1860 | ;; If you are using a simian grid frontend you can enable | 2015 | ;; If you are using a simian grid frontend you can enable |
1861 | ;; this module to upload tile images for the mapping fn | 2016 | ;; this module to upload tile images for the mapping fn |